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Issue 11275113: Remove most remaining references to IntRect and FloatRect. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix compositor bindings Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "cc/layer_sorter.h" 7 #include "cc/layer_sorter.h"
8 8
9 #include <deque> 9 #include <deque>
10 #include <limits> 10 #include <limits>
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142 142
143 return BBeforeA; 143 return BBeforeA;
144 } 144 }
145 145
146 LayerShape::LayerShape() 146 LayerShape::LayerShape()
147 { 147 {
148 } 148 }
149 149
150 LayerShape::LayerShape(float width, float height, const WebTransformationMatrix& drawTransform) 150 LayerShape::LayerShape(float width, float height, const WebTransformationMatrix& drawTransform)
151 { 151 {
152 FloatQuad layerQuad(FloatRect(0, 0, width, height)); 152 FloatQuad layerQuad(gfx::RectF(0, 0, width, height));
153 153
154 // Compute the projection of the layer quad onto the z = 0 plane. 154 // Compute the projection of the layer quad onto the z = 0 plane.
155 155
156 gfx::PointF clippedQuad[8]; 156 gfx::PointF clippedQuad[8];
157 int numVerticesInClippedQuad; 157 int numVerticesInClippedQuad;
158 MathUtil::mapClippedQuad(drawTransform, layerQuad, clippedQuad, numVerticesI nClippedQuad); 158 MathUtil::mapClippedQuad(drawTransform, layerQuad, clippedQuad, numVerticesI nClippedQuad);
159 159
160 if (numVerticesInClippedQuad < 3) { 160 if (numVerticesInClippedQuad < 3) {
161 projectedBounds = FloatRect(); 161 projectedBounds = gfx::RectF();
162 return; 162 return;
163 } 163 }
164 164
165 projectedBounds = MathUtil::computeEnclosingRectOfVertices(clippedQuad, numV erticesInClippedQuad); 165 projectedBounds = MathUtil::computeEnclosingRectOfVertices(clippedQuad, numV erticesInClippedQuad);
166 166
167 // NOTE: it will require very significant refactoring and overhead to deal w ith 167 // NOTE: it will require very significant refactoring and overhead to deal w ith
168 // generalized polygons or multiple quads per layer here. For the sake of la yer 168 // generalized polygons or multiple quads per layer here. For the sake of la yer
169 // sorting it is equally correct to take a subsection of the polygon that ca n be made 169 // sorting it is equally correct to take a subsection of the polygon that ca n be made
170 // into a quad. This will only be incorrect in the case of intersecting laye rs, which 170 // into a quad. This will only be incorrect in the case of intersecting laye rs, which
171 // are not supported yet anyway. 171 // are not supported yet anyway.
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407 *it = sortedList[count++]->layer; 407 *it = sortedList[count++]->layer;
408 408
409 DVLOG(2) << "Sorting end ----"; 409 DVLOG(2) << "Sorting end ----";
410 410
411 m_nodes.clear(); 411 m_nodes.clear();
412 m_edges.clear(); 412 m_edges.clear();
413 m_activeEdges.clear(); 413 m_activeEdges.clear();
414 } 414 }
415 415
416 } 416 }
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