OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GeometryBinding_h | 5 #ifndef GeometryBinding_h |
6 #define GeometryBinding_h | 6 #define GeometryBinding_h |
7 | 7 |
8 #include "FloatRect.h" | 8 namespace gfx { |
| 9 class RectF; |
| 10 } |
9 | 11 |
10 namespace WebKit { | 12 namespace WebKit { |
11 class WebGraphicsContext3D; | 13 class WebGraphicsContext3D; |
12 } | 14 } |
13 | 15 |
14 namespace cc { | 16 namespace cc { |
15 | 17 |
16 class GeometryBinding { | 18 class GeometryBinding { |
17 public: | 19 public: |
18 GeometryBinding(WebKit::WebGraphicsContext3D*, const FloatRect& quadVertexRe
ct); | 20 GeometryBinding(WebKit::WebGraphicsContext3D*, const gfx::RectF& quadVertexR
ect); |
19 ~GeometryBinding(); | 21 ~GeometryBinding(); |
20 | 22 |
21 bool initialized() const { return m_initialized; } | 23 bool initialized() const { return m_initialized; } |
22 | 24 |
23 WebKit::WebGraphicsContext3D* context() const { return m_context; } | 25 WebKit::WebGraphicsContext3D* context() const { return m_context; } |
24 unsigned quadVerticesVbo() const { return m_quadVerticesVbo; } | 26 unsigned quadVerticesVbo() const { return m_quadVerticesVbo; } |
25 unsigned quadElementsVbo() const { return m_quadElementsVbo; } | 27 unsigned quadElementsVbo() const { return m_quadElementsVbo; } |
26 | 28 |
27 void prepareForDraw(); | 29 void prepareForDraw(); |
28 | 30 |
29 // All layer shaders share the same attribute locations for the vertex | 31 // All layer shaders share the same attribute locations for the vertex |
30 // positions and texture coordinates. This allows switching shaders without | 32 // positions and texture coordinates. This allows switching shaders without |
31 // rebinding attribute arrays. | 33 // rebinding attribute arrays. |
32 static int positionAttribLocation() { return 0; } | 34 static int positionAttribLocation() { return 0; } |
33 static int texCoordAttribLocation() { return 1; } | 35 static int texCoordAttribLocation() { return 1; } |
34 | 36 |
35 private: | 37 private: |
36 WebKit::WebGraphicsContext3D* m_context; | 38 WebKit::WebGraphicsContext3D* m_context; |
37 unsigned m_quadVerticesVbo; | 39 unsigned m_quadVerticesVbo; |
38 unsigned m_quadElementsVbo; | 40 unsigned m_quadElementsVbo; |
39 bool m_initialized; | 41 bool m_initialized; |
40 }; | 42 }; |
41 | 43 |
42 } // namespace cc | 44 } // namespace cc |
43 | 45 |
44 #endif | 46 #endif |
OLD | NEW |