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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/tree/tree_view_views.h" | 5 #include "ui/views/controls/tree/tree_view_views.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/i18n/rtl.h" | 9 #include "base/i18n/rtl.h" |
10 #include "base/message_loop.h" | 10 #include "base/message_loop.h" |
11 #include "grit/ui_resources.h" | 11 #include "grit/ui_resources.h" |
12 #include "ui/base/accessibility/accessible_view_state.h" | 12 #include "ui/base/accessibility/accessible_view_state.h" |
13 #include "ui/base/events/event.h" | 13 #include "ui/base/events/event.h" |
14 #include "ui/base/keycodes/keyboard_codes.h" | 14 #include "ui/base/keycodes/keyboard_codes.h" |
15 #include "ui/base/native_theme/native_theme.h" | 15 #include "ui/base/native_theme/native_theme.h" |
16 #include "ui/base/resource/resource_bundle.h" | 16 #include "ui/base/resource/resource_bundle.h" |
17 #include "ui/gfx/canvas.h" | 17 #include "ui/gfx/canvas.h" |
18 #include "ui/gfx/image/image.h" | 18 #include "ui/gfx/image/image.h" |
19 #include "ui/gfx/rect_conversions.h" | |
19 #include "ui/gfx/skia_util.h" | 20 #include "ui/gfx/skia_util.h" |
20 #include "ui/views/background.h" | 21 #include "ui/views/background.h" |
21 #include "ui/views/border.h" | 22 #include "ui/views/border.h" |
22 #include "ui/views/controls/scroll_view.h" | 23 #include "ui/views/controls/scroll_view.h" |
23 #include "ui/views/controls/textfield/textfield.h" | 24 #include "ui/views/controls/textfield/textfield.h" |
24 #include "ui/views/controls/tree/tree_view_controller.h" | 25 #include "ui/views/controls/tree/tree_view_controller.h" |
25 | 26 |
26 using ui::TreeModel; | 27 using ui::TreeModel; |
27 using ui::TreeModelNode; | 28 using ui::TreeModelNode; |
28 | 29 |
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510 } | 511 } |
511 | 512 |
512 void TreeView::OnPaint(gfx::Canvas* canvas) { | 513 void TreeView::OnPaint(gfx::Canvas* canvas) { |
513 // Don't invoke View::OnPaint so that we can render our own focus border. | 514 // Don't invoke View::OnPaint so that we can render our own focus border. |
514 OnPaintBackground(canvas); | 515 OnPaintBackground(canvas); |
515 | 516 |
516 int min_y, max_y; | 517 int min_y, max_y; |
517 { | 518 { |
518 SkRect sk_clip_rect; | 519 SkRect sk_clip_rect; |
519 if (canvas->sk_canvas()->getClipBounds(&sk_clip_rect)) { | 520 if (canvas->sk_canvas()->getClipBounds(&sk_clip_rect)) { |
520 gfx::Rect clip_rect = gfx::SkRectToRect(sk_clip_rect); | 521 gfx::Rect clip_rect = gfx::ToFlooredRectDeprecated( |
522 gfx::SkRectToRectF(sk_clip_rect)); | |
sky
2012/11/01 16:10:24
Why does this need to use RectF and then floor it?
danakj
2012/11/01 17:38:27
This is trying to paint everything touched by the
danakj
2012/11/01 17:48:28
The clip rect given by skia is a float rect, but w
danakj
2012/11/01 17:50:18
I guess my question is why we use getClipBounds()
| |
521 min_y = clip_rect.y(); | 523 min_y = clip_rect.y(); |
522 max_y = clip_rect.bottom(); | 524 max_y = clip_rect.bottom(); |
523 } else { | 525 } else { |
524 gfx::Rect vis_bounds = GetVisibleBounds(); | 526 gfx::Rect vis_bounds = GetVisibleBounds(); |
525 min_y = vis_bounds.y(); | 527 min_y = vis_bounds.y(); |
526 max_y = vis_bounds.bottom(); | 528 max_y = vis_bounds.bottom(); |
527 } | 529 } |
528 } | 530 } |
529 | 531 |
530 int min_row = std::max(0, (min_y - kVerticalInset) / row_height_); | 532 int min_row = std::max(0, (min_y - kVerticalInset) / row_height_); |
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902 if (!is_expanded_) | 904 if (!is_expanded_) |
903 return max_width; | 905 return max_width; |
904 for (int i = 0; i < child_count(); ++i) { | 906 for (int i = 0; i < child_count(); ++i) { |
905 max_width = std::max(max_width, | 907 max_width = std::max(max_width, |
906 GetChild(i)->GetMaxWidth(indent, depth + 1)); | 908 GetChild(i)->GetMaxWidth(indent, depth + 1)); |
907 } | 909 } |
908 return max_width; | 910 return max_width; |
909 } | 911 } |
910 | 912 |
911 } // namespace views | 913 } // namespace views |
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