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Side by Side Diff: ui/gfx/skia_util.h

Issue 11275089: SkRect to gfx::Rect type conversions. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Remove unnecessary lines Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_SKIA_UTIL_H_ 5 #ifndef UI_GFX_SKIA_UTIL_H_
6 #define UI_GFX_SKIA_UTIL_H_ 6 #define UI_GFX_SKIA_UTIL_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/string16.h" 11 #include "base/string16.h"
12 #include "third_party/skia/include/core/SkColor.h" 12 #include "third_party/skia/include/core/SkColor.h"
13 #include "third_party/skia/include/core/SkRect.h" 13 #include "third_party/skia/include/core/SkRect.h"
14 #include "third_party/skia/include/core/SkShader.h" 14 #include "third_party/skia/include/core/SkShader.h"
15 #include "ui/base/ui_export.h" 15 #include "ui/base/ui_export.h"
16 16
17 class SkBitmap; 17 class SkBitmap;
18 class SkDrawLooper; 18 class SkDrawLooper;
19 19
20 namespace gfx { 20 namespace gfx {
21 21
22 class ImageSkiaRep; 22 class ImageSkiaRep;
23 class Rect; 23 class Rect;
24 class RectF;
24 class ShadowValue; 25 class ShadowValue;
25 26
26 // Convert between Skia and gfx rect types. 27 // Convert between Skia and gfx rect types.
27 UI_EXPORT SkRect RectToSkRect(const gfx::Rect& rect); 28 UI_EXPORT SkRect RectToSkRect(const gfx::Rect& rect);
29 UI_EXPORT SkRect RectFToSkRect(const gfx::RectF& rect);
28 UI_EXPORT SkIRect RectToSkIRect(const gfx::Rect& rect); 30 UI_EXPORT SkIRect RectToSkIRect(const gfx::Rect& rect);
29 UI_EXPORT gfx::Rect SkRectToRect(const SkRect& rect); 31 UI_EXPORT gfx::Rect SkIRectToRect(const SkIRect& rect);
32 UI_EXPORT gfx::RectF SkIRectToRectF(const SkIRect& rect);
33 UI_EXPORT gfx::RectF SkRectToRectF(const SkRect& rect);
30 34
31 // Creates a bitmap shader for the image rep with the image rep's scale factor. 35 // Creates a bitmap shader for the image rep with the image rep's scale factor.
32 // Sets the created shader's local matrix such that it displays the image rep at 36 // Sets the created shader's local matrix such that it displays the image rep at
33 // the correct scale factor. 37 // the correct scale factor.
34 // The shader's local matrix should not be changed after the shader is created. 38 // The shader's local matrix should not be changed after the shader is created.
35 // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader 39 // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader
36 // is created. 40 // is created.
37 // Example usage to avoid leaks: 41 // Example usage to avoid leaks:
38 // SkSafeUnref(paint.setShader(gfx::CreateImageRepShader(image_rep, 42 // SkSafeUnref(paint.setShader(gfx::CreateImageRepShader(image_rep,
39 // tile_mode, matrix))); 43 // tile_mode, matrix)));
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 int* accelerated_char_span); 82 int* accelerated_char_span);
79 83
80 // Converts Skia ARGB format pixels in |skia| to RGBA. 84 // Converts Skia ARGB format pixels in |skia| to RGBA.
81 UI_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia, 85 UI_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia,
82 int pixel_width, 86 int pixel_width,
83 unsigned char* rgba); 87 unsigned char* rgba);
84 88
85 } // namespace gfx 89 } // namespace gfx
86 90
87 #endif // UI_GFX_SKIA_UTIL_H_ 91 #endif // UI_GFX_SKIA_UTIL_H_
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