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Side by Side Diff: ui/gfx/skia_util.cc

Issue 11275089: SkRect to gfx::Rect type conversions. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/skia_util.h" 5 #include "ui/gfx/skia_util.h"
6 6
7 #include "base/i18n/char_iterator.h" 7 #include "base/i18n/char_iterator.h"
8 #include "third_party/skia/include/core/SkBitmap.h" 8 #include "third_party/skia/include/core/SkBitmap.h"
9 #include "third_party/skia/include/core/SkColorFilter.h" 9 #include "third_party/skia/include/core/SkColorFilter.h"
10 #include "third_party/skia/include/core/SkColorPriv.h" 10 #include "third_party/skia/include/core/SkColorPriv.h"
11 #include "third_party/skia/include/core/SkUnPreMultiply.h" 11 #include "third_party/skia/include/core/SkUnPreMultiply.h"
12 #include "third_party/skia/include/effects/SkBlurMaskFilter.h" 12 #include "third_party/skia/include/effects/SkBlurMaskFilter.h"
13 #include "third_party/skia/include/effects/SkGradientShader.h" 13 #include "third_party/skia/include/effects/SkGradientShader.h"
14 #include "third_party/skia/include/effects/SkLayerDrawLooper.h" 14 #include "third_party/skia/include/effects/SkLayerDrawLooper.h"
15 #include "ui/gfx/image/image_skia_rep.h" 15 #include "ui/gfx/image/image_skia_rep.h"
16 #include "ui/gfx/rect.h" 16 #include "ui/gfx/rect.h"
17 #include "ui/gfx/rect_f.h"
17 #include "ui/gfx/shadow_value.h" 18 #include "ui/gfx/shadow_value.h"
18 19
19 namespace gfx { 20 namespace gfx {
20 21
21 SkRect RectToSkRect(const gfx::Rect& rect) { 22 SkRect RectToSkRect(const gfx::Rect& rect) {
22 SkRect r; 23 return SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height());
23 r.iset(rect.x(), rect.y(), rect.right(), rect.bottom()); 24 }
24 return r; 25
26 SkRect RectFToSkRect(const gfx::RectF& rect) {
27 return SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height());
25 } 28 }
26 29
27 SkIRect RectToSkIRect(const gfx::Rect& rect) { 30 SkIRect RectToSkIRect(const gfx::Rect& rect) {
28 return SkIRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); 31 return SkIRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height());
29 } 32 }
30 33
31 gfx::Rect SkRectToRect(const SkRect& rect) { 34 gfx::Rect SkIRectToRect(const SkIRect& rect) {
32 return gfx::Rect(static_cast<int>(rect.left()), 35 return gfx::Rect(rect.x(), rect.y(), rect.width(), rect.height());
33 static_cast<int>(rect.top()), 36 }
34 static_cast<int>(rect.width()), 37
35 static_cast<int>(rect.height())); 38 gfx::RectF SkIRectToRectF(const SkIRect& rect) {
39 return gfx::RectF(rect.x(), rect.y(), rect.width(), rect.height());
40 }
41
42 gfx::RectF SkRectToRectF(const SkRect& rect) {
43 return gfx::RectF(rect.x(), rect.y(), rect.width(), rect.height());
36 } 44 }
37 45
38 SkShader* CreateImageRepShader(const gfx::ImageSkiaRep& image_rep, 46 SkShader* CreateImageRepShader(const gfx::ImageSkiaRep& image_rep,
39 SkShader::TileMode tile_mode, 47 SkShader::TileMode tile_mode,
40 const SkMatrix& local_matrix) { 48 const SkMatrix& local_matrix) {
41 SkShader* shader = SkShader::CreateBitmapShader(image_rep.sk_bitmap(), 49 SkShader* shader = SkShader::CreateBitmapShader(image_rep.sk_bitmap(),
42 tile_mode, tile_mode); 50 tile_mode, tile_mode);
43 SkScalar scale_x = local_matrix.getScaleX(); 51 SkScalar scale_x = local_matrix.getScaleX();
44 SkScalar scale_y = local_matrix.getScaleY(); 52 SkScalar scale_y = local_matrix.getScaleY();
45 SkScalar bitmap_scale = SkFloatToScalar(image_rep.GetScale()); 53 SkScalar bitmap_scale = SkFloatToScalar(image_rep.GetScale());
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185 } else { 193 } else {
186 rgba[i + 0] = SkGetPackedR32(pixel_in); 194 rgba[i + 0] = SkGetPackedR32(pixel_in);
187 rgba[i + 1] = SkGetPackedG32(pixel_in); 195 rgba[i + 1] = SkGetPackedG32(pixel_in);
188 rgba[i + 2] = SkGetPackedB32(pixel_in); 196 rgba[i + 2] = SkGetPackedB32(pixel_in);
189 rgba[i + 3] = alpha; 197 rgba[i + 3] = alpha;
190 } 198 }
191 } 199 }
192 } 200 }
193 201
194 } // namespace gfx 202 } // namespace gfx
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