Chromium Code Reviews| Index: media/filters/audio_renderer_impl.cc |
| diff --git a/media/filters/audio_renderer_impl.cc b/media/filters/audio_renderer_impl.cc |
| index 2805ed05837293fa6ea1c6f245393f8f8a35bf8f..512a9a4b56a30693b8a4a3a6fb6e32e68342c57b 100644 |
| --- a/media/filters/audio_renderer_impl.cc |
| +++ b/media/filters/audio_renderer_impl.cc |
| @@ -13,27 +13,31 @@ |
| #include "base/callback_helpers.h" |
| #include "base/command_line.h" |
| #include "base/logging.h" |
| +#include "base/message_loop_proxy.h" |
| #include "media/audio/audio_util.h" |
| +#include "media/base/bind_to_loop.h" |
| #include "media/base/demuxer_stream.h" |
| #include "media/base/media_switches.h" |
| namespace media { |
| AudioRendererImpl::AudioRendererImpl(media::AudioRendererSink* sink) |
| - : state_(kUninitialized), |
| + : sink_(sink), |
| + state_(kUninitialized), |
| pending_read_(false), |
| received_end_of_stream_(false), |
| rendered_end_of_stream_(false), |
| audio_time_buffered_(kNoTimestamp()), |
| current_time_(kNoTimestamp()), |
| - bytes_per_frame_(0), |
| - stopped_(false), |
| - sink_(sink), |
| underflow_disabled_(false), |
| preroll_aborted_(false) { |
| + // We're created on the render thread, but this thread checker is for another. |
| + pipeline_thread_checker_.DetachFromThread(); |
| } |
| void AudioRendererImpl::Play(const base::Closure& callback) { |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| + |
| { |
| base::AutoLock auto_lock(lock_); |
| DCHECK_EQ(kPaused, state_); |
| @@ -41,10 +45,9 @@ void AudioRendererImpl::Play(const base::Closure& callback) { |
| callback.Run(); |
|
Ami GONE FROM CHROMIUM
2012/11/03 00:11:45
running the callback under lock looks strange. Is
DaleCurtis
2012/11/03 01:32:47
Yeah, it should removed, but that's a base class c
|
| } |
| - if (stopped_) |
| - return; |
| - |
| - if (GetPlaybackRate() != 0.0f) { |
| + // Since playback rate is only set on the pipeline thread, we can query the |
| + // algorithm directly instead of using GetPlaybackRate(). |
| + if (algorithm_->playback_rate() != 0.0f) { |
|
Ami GONE FROM CHROMIUM
2012/11/03 00:11:45
depending on impl detail of algorithm_ that this i
DaleCurtis
2012/11/03 01:32:47
Done.
|
| DoPlay(); |
| } else { |
| DoPause(); |
| @@ -52,11 +55,18 @@ void AudioRendererImpl::Play(const base::Closure& callback) { |
| } |
| void AudioRendererImpl::DoPlay() { |
| - earliest_end_time_ = base::Time::Now(); |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| + DCHECK(sink_); |
| + { |
| + base::AutoLock auto_lock(lock_); |
| + earliest_end_time_ = base::Time::Now(); |
| + } |
| sink_->Play(); |
| } |
| void AudioRendererImpl::Pause(const base::Closure& callback) { |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| + |
| { |
| base::AutoLock auto_lock(lock_); |
| DCHECK(state_ == kPlaying || state_ == kUnderflow || |
| @@ -69,30 +79,31 @@ void AudioRendererImpl::Pause(const base::Closure& callback) { |
| base::ResetAndReturn(&pause_cb_).Run(); |
| } |
| - if (stopped_) |
| - return; |
| - |
| DoPause(); |
| } |
| void AudioRendererImpl::DoPause() { |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| + DCHECK(sink_); |
| sink_->Pause(false); |
| } |
| void AudioRendererImpl::Flush(const base::Closure& callback) { |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| decoder_->Reset(callback); |
| } |
| void AudioRendererImpl::Stop(const base::Closure& callback) { |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| DCHECK(!callback.is_null()); |
| + if (sink_) { |
| + sink_->Stop(); |
| + sink_ = NULL; |
| + } |
| + |
| { |
| base::AutoLock auto_lock(lock_); |
| - if (!stopped_) { |
| - sink_->Stop(); |
| - stopped_ = true; |
| - } |
| - |
| state_ = kStopped; |
| algorithm_.reset(NULL); |
| init_cb_.Reset(); |
| @@ -105,30 +116,32 @@ void AudioRendererImpl::Stop(const base::Closure& callback) { |
| void AudioRendererImpl::Preroll(base::TimeDelta time, |
| const PipelineStatusCB& cb) { |
| - base::AutoLock auto_lock(lock_); |
| - DCHECK_EQ(kPaused, state_); |
| - DCHECK(!pending_read_) << "Pending read must complete before seeking"; |
| - DCHECK(pause_cb_.is_null()); |
| - DCHECK(preroll_cb_.is_null()); |
| - state_ = kPrerolling; |
| - preroll_cb_ = cb; |
| - preroll_timestamp_ = time; |
| - |
| - // Throw away everything and schedule our reads. |
| - audio_time_buffered_ = kNoTimestamp(); |
| - current_time_ = kNoTimestamp(); |
| - received_end_of_stream_ = false; |
| - rendered_end_of_stream_ = false; |
| - preroll_aborted_ = false; |
| - |
| - // |algorithm_| will request more reads. |
| - algorithm_->FlushBuffers(); |
| - |
| - if (stopped_) |
| - return; |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| + DCHECK(sink_); |
| + |
| + { |
| + base::AutoLock auto_lock(lock_); |
| + DCHECK_EQ(kPaused, state_); |
| + DCHECK(!pending_read_) << "Pending read must complete before seeking"; |
| + DCHECK(pause_cb_.is_null()); |
| + DCHECK(preroll_cb_.is_null()); |
| + state_ = kPrerolling; |
| + preroll_cb_ = cb; |
| + preroll_timestamp_ = time; |
| + |
| + // Throw away everything and schedule our reads. |
| + audio_time_buffered_ = kNoTimestamp(); |
| + current_time_ = kNoTimestamp(); |
| + received_end_of_stream_ = false; |
| + rendered_end_of_stream_ = false; |
| + preroll_aborted_ = false; |
| + |
| + // |algorithm_| will request more reads. |
| + algorithm_->FlushBuffers(); |
| + earliest_end_time_ = base::Time::Now(); |
| + } |
| // Pause and flush the stream when we preroll to a new location. |
| - earliest_end_time_ = base::Time::Now(); |
| sink_->Pause(true); |
| } |
| @@ -141,7 +154,7 @@ void AudioRendererImpl::Initialize(const scoped_refptr<DemuxerStream>& stream, |
| const base::Closure& ended_cb, |
| const base::Closure& disabled_cb, |
| const PipelineStatusCB& error_cb) { |
| - base::AutoLock auto_lock(lock_); |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| DCHECK(stream); |
| DCHECK(!decoders.empty()); |
| DCHECK_EQ(stream->type(), DemuxerStream::AUDIO); |
| @@ -153,6 +166,7 @@ void AudioRendererImpl::Initialize(const scoped_refptr<DemuxerStream>& stream, |
| DCHECK(!disabled_cb.is_null()); |
| DCHECK(!error_cb.is_null()); |
| DCHECK_EQ(kUninitialized, state_); |
| + DCHECK(sink_); |
| init_cb_ = init_cb; |
| statistics_cb_ = statistics_cb; |
| @@ -169,7 +183,7 @@ void AudioRendererImpl::Initialize(const scoped_refptr<DemuxerStream>& stream, |
| void AudioRendererImpl::InitializeNextDecoder( |
| const scoped_refptr<DemuxerStream>& demuxer_stream, |
| scoped_ptr<AudioDecoderList> decoders) { |
| - lock_.AssertAcquired(); |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| DCHECK(!decoders->empty()); |
| scoped_refptr<AudioDecoder> decoder = decoders->front(); |
| @@ -177,13 +191,10 @@ void AudioRendererImpl::InitializeNextDecoder( |
| DCHECK(decoder); |
| decoder_ = decoder; |
| - |
| - base::AutoUnlock auto_unlock(lock_); |
| decoder->Initialize( |
| - demuxer_stream, |
| - base::Bind(&AudioRendererImpl::OnDecoderInitDone, this, |
| - demuxer_stream, |
| - base::Passed(&decoders)), |
| + demuxer_stream, BindToLoop(base::MessageLoopProxy::current(), base::Bind( |
| + &AudioRendererImpl::OnDecoderInitDone, this, demuxer_stream, |
| + base::Passed(&decoders))), |
| statistics_cb_); |
| } |
| @@ -191,10 +202,10 @@ void AudioRendererImpl::OnDecoderInitDone( |
| const scoped_refptr<DemuxerStream>& demuxer_stream, |
| scoped_ptr<AudioDecoderList> decoders, |
| PipelineStatus status) { |
| - base::AutoLock auto_lock(lock_); |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| if (state_ == kStopped) { |
| - DCHECK(stopped_); |
| + DCHECK(!sink_); |
| return; |
| } |
| @@ -215,8 +226,6 @@ void AudioRendererImpl::OnDecoderInitDone( |
| int channels = ChannelLayoutToChannelCount(channel_layout); |
| int bits_per_channel = decoder_->bits_per_channel(); |
| int sample_rate = decoder_->samples_per_second(); |
| - // TODO(vrk): Add method to AudioDecoder to compute bytes per frame. |
| - bytes_per_frame_ = channels * bits_per_channel / 8; |
| algorithm_.reset(new AudioRendererAlgorithm()); |
|
Ami GONE FROM CHROMIUM
2012/11/03 00:11:45
doesn't this need to be done under lock?
DaleCurtis
2012/11/03 01:32:47
No since it's not used until Initialize() complete
|
| if (!algorithm_->ValidateConfig(channels, sample_rate, bits_per_channel)) { |
| @@ -267,14 +276,16 @@ void AudioRendererImpl::OnDecoderInitDone( |
| audio_parameters_ = AudioParameters( |
| format, channel_layout, sample_rate, bits_per_channel, buffer_size); |
| + state_ = kPaused; |
| + |
| sink_->Initialize(audio_parameters_, this); |
| sink_->Start(); |
| - state_ = kPaused; |
| base::ResetAndReturn(&init_cb_).Run(PIPELINE_OK); |
| } |
| void AudioRendererImpl::ResumeAfterUnderflow(bool buffer_more_audio) { |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| base::AutoLock auto_lock(lock_); |
| if (state_ == kUnderflow) { |
| // The "&& preroll_aborted_" is a hack. If preroll is aborted, then we |
| @@ -291,8 +302,8 @@ void AudioRendererImpl::ResumeAfterUnderflow(bool buffer_more_audio) { |
| } |
| void AudioRendererImpl::SetVolume(float volume) { |
| - if (stopped_) |
| - return; |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| + DCHECK(sink_); |
| sink_->SetVolume(volume); |
| } |
| @@ -376,18 +387,19 @@ void AudioRendererImpl::ScheduleRead_Locked() { |
| } |
| void AudioRendererImpl::SetPlaybackRate(float playback_rate) { |
| + DCHECK(pipeline_thread_checker_.CalledOnValidThread()); |
| DCHECK_LE(0.0f, playback_rate); |
| + DCHECK(sink_); |
| - if (!stopped_) { |
| - // We have two cases here: |
| - // Play: GetPlaybackRate() == 0.0 && playback_rate != 0.0 |
| - // Pause: GetPlaybackRate() != 0.0 && playback_rate == 0.0 |
| - if (GetPlaybackRate() == 0.0f && playback_rate != 0.0f) { |
| - DoPlay(); |
| - } else if (GetPlaybackRate() != 0.0f && playback_rate == 0.0f) { |
| - // Pause is easy, we can always pause. |
| - DoPause(); |
| - } |
| + // We have two cases here: |
| + // Play: current_playback_rate == 0.0 && playback_rate != 0.0 |
| + // Pause: current_playback_rate != 0.0 && playback_rate == 0.0 |
| + float current_playback_rate = algorithm_->playback_rate(); |
| + if (current_playback_rate == 0.0f && playback_rate != 0.0f) { |
| + DoPlay(); |
| + } else if (current_playback_rate != 0.0f && playback_rate == 0.0f) { |
| + // Pause is easy, we can always pause. |
| + DoPause(); |
| } |
| base::AutoLock auto_lock(lock_); |
| @@ -396,7 +408,7 @@ void AudioRendererImpl::SetPlaybackRate(float playback_rate) { |
| float AudioRendererImpl::GetPlaybackRate() { |
| base::AutoLock auto_lock(lock_); |
| - return algorithm_->playback_rate(); |
| + return algorithm_ ? algorithm_->playback_rate() : 0; |
|
Ami GONE FROM CHROMIUM
2012/11/03 00:11:45
How can this fail to be non-NULL?
Is it the case
DaleCurtis
2012/11/03 01:32:47
If Stop() happens on the pipeline thread and destr
|
| } |
| bool AudioRendererImpl::IsBeforePrerollTime( |
| @@ -407,7 +419,8 @@ bool AudioRendererImpl::IsBeforePrerollTime( |
| int AudioRendererImpl::Render(AudioBus* audio_bus, |
| int audio_delay_milliseconds) { |
| - if (stopped_ || GetPlaybackRate() == 0.0f) { |
| + float playback_rate = GetPlaybackRate(); |
| + if (playback_rate == 0.0f) { |
|
Ami GONE FROM CHROMIUM
2012/11/03 00:11:45
Part of the point of my previous comment on this c
DaleCurtis
2012/11/03 01:32:47
WHY U SO DIFFICULT! Fixed, don't blame me as the p
|
| // Output silence if stopped. |
| audio_bus->Zero(); |
| return 0; |
| @@ -418,10 +431,9 @@ int AudioRendererImpl::Render(AudioBus* audio_bus, |
| base::TimeDelta::FromMilliseconds(audio_delay_milliseconds); |
| // Finally we need to adjust the delay according to playback rate. |
| - if (GetPlaybackRate() != 1.0f) { |
| - request_delay = base::TimeDelta::FromMicroseconds( |
| - static_cast<int64>(ceil(request_delay.InMicroseconds() * |
| - GetPlaybackRate()))); |
| + if (playback_rate != 1.0f) { |
| + request_delay = base::TimeDelta::FromMicroseconds(static_cast<int64>(ceil( |
| + request_delay.InMicroseconds() * playback_rate))); |
| } |
| int bytes_per_frame = audio_parameters_.GetBytesPerFrame(); |
| @@ -432,7 +444,8 @@ int AudioRendererImpl::Render(AudioBus* audio_bus, |
| int frames_filled = FillBuffer(buf.get(), audio_bus->frames(), request_delay); |
| int bytes_filled = frames_filled * bytes_per_frame; |
| DCHECK_LE(bytes_filled, buf_size); |
| - UpdateEarliestEndTime(bytes_filled, request_delay, base::Time::Now()); |
| + UpdateEarliestEndTime( |
| + bytes_filled, playback_rate, request_delay, base::Time::Now()); |
| // Deinterleave audio data into the output bus. |
| audio_bus->FromInterleaved( |
| @@ -451,6 +464,9 @@ uint32 AudioRendererImpl::FillBuffer(uint8* dest, |
| base::Closure underflow_cb; |
| { |
| base::AutoLock auto_lock(lock_); |
| + // Ensure Stop() hasn't destroyed our |algorithm_| on the pipeline thread. |
| + if (!algorithm_) |
| + return 0; |
| if (state_ == kRebuffering && algorithm_->IsQueueFull()) |
| state_ = kPlaying; |
| @@ -464,10 +480,10 @@ uint32 AudioRendererImpl::FillBuffer(uint8* dest, |
| // |
| // This should get handled by the subclass http://crbug.com/106600 |
| const uint32 kZeroLength = 8192; |
| - size_t zeros_to_write = |
| - std::min(kZeroLength, requested_frames * bytes_per_frame_); |
| + size_t zeros_to_write = std::min( |
| + kZeroLength, requested_frames * audio_parameters_.GetBytesPerFrame()); |
| memset(dest, 0, zeros_to_write); |
| - return zeros_to_write / bytes_per_frame_; |
| + return zeros_to_write / audio_parameters_.GetBytesPerFrame(); |
| } |
| // We use the following conditions to determine end of playback: |
| @@ -546,19 +562,20 @@ uint32 AudioRendererImpl::FillBuffer(uint8* dest, |
| } |
| void AudioRendererImpl::UpdateEarliestEndTime(int bytes_filled, |
| + float playback_rate, |
| base::TimeDelta request_delay, |
| base::Time time_now) { |
| if (bytes_filled != 0) { |
| base::TimeDelta predicted_play_time = ConvertToDuration(bytes_filled); |
| - float playback_rate = GetPlaybackRate(); |
| if (playback_rate != 1.0f) { |
| predicted_play_time = base::TimeDelta::FromMicroseconds( |
| static_cast<int64>(ceil(predicted_play_time.InMicroseconds() * |
| playback_rate))); |
| } |
| - earliest_end_time_ = |
| - std::max(earliest_end_time_, |
| - time_now + request_delay + predicted_play_time); |
| + |
| + base::AutoLock auto_lock(lock_); |
| + earliest_end_time_ = std::max( |
| + earliest_end_time_, time_now + request_delay + predicted_play_time); |
| } |
| } |