| Index: ui/base/animation/multi_animation.h
|
| diff --git a/ui/base/animation/multi_animation.h b/ui/base/animation/multi_animation.h
|
| index 37f04b09abb266fb21d6ee3f3814ebec227babaa..cbe36c4c7522558168d1d9539f9e1a5af8b7f3e3 100644
|
| --- a/ui/base/animation/multi_animation.h
|
| +++ b/ui/base/animation/multi_animation.h
|
| @@ -45,9 +45,12 @@ class UI_EXPORT MultiAnimation : public Animation {
|
|
|
| typedef std::vector<Part> Parts;
|
|
|
| - explicit MultiAnimation(const Parts& parts);
|
| + MultiAnimation(const Parts& parts, base::TimeDelta timer_interval);
|
| virtual ~MultiAnimation();
|
|
|
| + // Default interval.
|
| + static base::TimeDelta GetDefaultTimerInterval();
|
| +
|
| // Sets whether the animation continues after it reaches the end. If true, the
|
| // animation runs until explicitly stopped. The default is true.
|
| void set_continuous(bool continuous) { continuous_ = continuous; }
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|
|