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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_SESSION_STATE_ANIMATOR_H_ | 5 #ifndef ASH_WM_SESSION_STATE_ANIMATOR_H_ |
6 #define ASH_WM_SESSION_STATE_ANIMATOR_H_ | 6 #define ASH_WM_SESSION_STATE_ANIMATOR_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "ash/wm/workspace/colored_window_controller.h" | 9 #include "ash/wm/workspace/colored_window_controller.h" |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/timer.h" | 12 #include "base/timer.h" |
13 #include "ui/aura/root_window_observer.h" | |
14 #include "ui/aura/window.h" | 13 #include "ui/aura/window.h" |
15 | 14 |
16 namespace gfx { | 15 namespace gfx { |
17 class Rect; | 16 class Rect; |
18 class Size; | 17 class Size; |
19 } | 18 } |
20 | 19 |
21 namespace ui { | 20 namespace ui { |
22 class Layer; | 21 class Layer; |
23 } | 22 } |
24 | 23 |
25 namespace ash { | 24 namespace ash { |
26 namespace internal { | 25 namespace internal { |
27 | 26 |
28 // Displays onscreen animations for session state changes (lock/unlock, sign | 27 // Displays onscreen animations for session state changes (lock/unlock, sign |
29 // out, shut down). | 28 // out, shut down). |
30 class ASH_EXPORT SessionStateAnimator : public aura::RootWindowObserver { | 29 class ASH_EXPORT SessionStateAnimator { |
31 public: | 30 public: |
32 // Animations that can be applied to groups of containers. | 31 // Animations that can be applied to groups of containers. |
33 enum AnimationType { | 32 enum AnimationType { |
34 ANIMATION_PARTIAL_CLOSE = 0, | 33 ANIMATION_PARTIAL_CLOSE = 0, |
35 ANIMATION_UNDO_PARTIAL_CLOSE, | 34 ANIMATION_UNDO_PARTIAL_CLOSE, |
36 ANIMATION_FULL_CLOSE, | 35 ANIMATION_FULL_CLOSE, |
37 ANIMATION_FADE_IN, | 36 ANIMATION_FADE_IN, |
38 ANIMATION_HIDE, | 37 ANIMATION_HIDE, |
39 ANIMATION_RESTORE, | 38 ANIMATION_RESTORE, |
40 ANIMATION_RAISE, | 39 ANIMATION_RAISE, |
(...skipping 27 matching lines...) Expand all Loading... |
68 | 67 |
69 LOCK_SCREEN_SYSTEM_FOREGROUND = 1 << 6, | 68 LOCK_SCREEN_SYSTEM_FOREGROUND = 1 << 6, |
70 }; | 69 }; |
71 | 70 |
72 // Helper class used by tests to access internal state. | 71 // Helper class used by tests to access internal state. |
73 class ASH_EXPORT TestApi { | 72 class ASH_EXPORT TestApi { |
74 public: | 73 public: |
75 explicit TestApi(SessionStateAnimator* animator) | 74 explicit TestApi(SessionStateAnimator* animator) |
76 : animator_(animator) {} | 75 : animator_(animator) {} |
77 | 76 |
78 bool hide_black_layer_timer_is_running() const { | |
79 return animator_->hide_black_layer_timer_.IsRunning(); | |
80 } | |
81 | |
82 void TriggerHideBlackLayerTimeout(); | |
83 | |
84 // Returns true if containers of a given |container_mask| | 77 // Returns true if containers of a given |container_mask| |
85 // were last animated with |type| (probably; the analysis is fairly ad-hoc). | 78 // were last animated with |type| (probably; the analysis is fairly ad-hoc). |
86 // |container_mask| is a bitfield of a Container. | 79 // |container_mask| is a bitfield of a Container. |
87 bool ContainersAreAnimated(int container_mask, AnimationType type) const; | 80 bool ContainersAreAnimated(int container_mask, AnimationType type) const; |
88 | 81 |
89 // Returns true if |black_layer_| is non-NULL and visible. | |
90 bool BlackLayerIsVisible() const; | |
91 | |
92 // Returns |black_layer_|'s bounds, or an empty rect if the layer is | |
93 // NULL. | |
94 gfx::Rect GetBlackLayerBounds() const; | |
95 | |
96 private: | 82 private: |
97 SessionStateAnimator* animator_; // not owned | 83 SessionStateAnimator* animator_; // not owned |
98 | 84 |
99 DISALLOW_COPY_AND_ASSIGN(TestApi); | 85 DISALLOW_COPY_AND_ASSIGN(TestApi); |
100 }; | 86 }; |
101 | 87 |
102 // A bitfield mask including LOCK_SCREEN_WALLPAPER, | 88 // A bitfield mask including LOCK_SCREEN_WALLPAPER, |
103 // LOCK_SCREEN_CONTAINERS, and LOCK_SCREEN_RELATED_CONTAINERS. | 89 // LOCK_SCREEN_CONTAINERS, and LOCK_SCREEN_RELATED_CONTAINERS. |
104 const static int kAllLockScreenContainersMask; | 90 const static int kAllLockScreenContainersMask; |
105 | 91 |
106 // A bitfield mask of all containers. | 92 // A bitfield mask of all containers. |
107 const static int kAllContainersMask; | 93 const static int kAllContainersMask; |
108 | 94 |
109 SessionStateAnimator(); | 95 SessionStateAnimator(); |
110 virtual ~SessionStateAnimator(); | 96 virtual ~SessionStateAnimator(); |
111 | 97 |
112 // Shows or hides |black_layer_|. The show method creates and | |
113 // initializes the layer if it doesn't already exist. | |
114 void ShowBlackLayer(); | |
115 void DropBlackLayer(); | |
116 | |
117 // Create |foreground_| layer if it doesn't already exist, but makes it | 98 // Create |foreground_| layer if it doesn't already exist, but makes it |
118 // completely transparent. | 99 // completely transparent. |
119 void CreateForeground(); | 100 void CreateForeground(); |
120 // Destroy |foreground_| when it is not needed anymore. | 101 // Destroy |foreground_| when it is not needed anymore. |
121 void DropForeground(); | 102 void DropForeground(); |
122 | 103 |
123 // Drops back layer after |UNDO_SLOW_CLOSE| animation delay. | |
124 void ScheduleDropBlackLayer(); | |
125 | |
126 // Apply animation |type| to all containers included in |container_mask|. | 104 // Apply animation |type| to all containers included in |container_mask|. |
127 void StartAnimation(int container_mask, | 105 void StartAnimation(int container_mask, |
128 AnimationType type); | 106 AnimationType type); |
129 | 107 |
130 // Fills |containers| with the containers included in |container_mask|. | 108 // Fills |containers| with the containers included in |container_mask|. |
131 void GetContainers(int container_mask, | 109 void GetContainers(int container_mask, |
132 aura::Window::Windows* containers); | 110 aura::Window::Windows* containers); |
133 | 111 |
134 // aura::RootWindowObserver overrides: | |
135 virtual void OnRootWindowResized(const aura::RootWindow* root, | |
136 const gfx::Size& old_size) OVERRIDE; | |
137 | |
138 private: | 112 private: |
139 // Layer that's stacked under all of the root window's children to provide a | |
140 // black background when we're scaling all of the other windows down. | |
141 // TODO(derat): Remove this in favor of having the compositor only clear the | |
142 // viewport when there are regions not covered by a layer: | |
143 // http://crbug.com/113445 | |
144 scoped_ptr<ui::Layer> black_layer_; | |
145 | |
146 // White foreground that is used during shutdown animation to "fade | 113 // White foreground that is used during shutdown animation to "fade |
147 // everything into white". | 114 // everything into white". |
148 scoped_ptr<ColoredWindowController> foreground_; | 115 scoped_ptr<ColoredWindowController> foreground_; |
149 | 116 |
150 // Started when we abort the pre-lock state. When it fires, we hide | |
151 // |black_layer_|, as the desktop background is now covering the whole | |
152 // screen. | |
153 base::OneShotTimer<SessionStateAnimator> hide_black_layer_timer_; | |
154 | |
155 DISALLOW_COPY_AND_ASSIGN(SessionStateAnimator); | 117 DISALLOW_COPY_AND_ASSIGN(SessionStateAnimator); |
156 }; | 118 }; |
157 | 119 |
158 } // namespace internal | 120 } // namespace internal |
159 } // namespace ash | 121 } // namespace ash |
160 | 122 |
161 #endif // ASH_WM_SESSION_STATE_ANIMATOR_H_ | 123 #endif // ASH_WM_SESSION_STATE_ANIMATOR_H_ |
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