Index: src/gpu/gl/GrGLGpu.h |
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h |
index 4d26ad8f7eb08f4c16575fd56bad5b7e378208e7..016547fad3b0e7b16033301b120decd86033db9c 100644 |
--- a/src/gpu/gl/GrGLGpu.h |
+++ b/src/gpu/gl/GrGLGpu.h |
@@ -24,7 +24,7 @@ |
#include "SkTypes.h" |
class GrPipeline; |
-class GrVertices; |
+class GrNonInstancedVertices; |
#ifdef SK_DEVELOPER |
#define PROGRAM_CACHE_STATS |
@@ -149,7 +149,7 @@ private: |
void onResolveRenderTarget(GrRenderTarget* target) override; |
- void onDraw(const DrawArgs&, const GrVertices&) override; |
+ void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; |
void onStencilPath(const GrPath*, const StencilPathState&) override; |
void onDrawPath(const DrawArgs&, const GrPath*, const GrStencilSettings&) override; |
void onDrawPaths(const DrawArgs&, |
@@ -177,7 +177,7 @@ private: |
// an into the index buffer. It does not account for vertices.startIndex() but rather the start |
// index is relative to the returned offset. |
void setupGeometry(const GrPrimitiveProcessor&, |
- const GrVertices& vertices, |
+ const GrNonInstancedVertices& vertices, |
size_t* indexOffsetInBytes); |
// Subclasses should call this to flush the blend state. |