Index: cc/tiled_layer.cc |
diff --git a/cc/tiled_layer.cc b/cc/tiled_layer.cc |
index 9b8d2d19e68fe9821ceb9a64183f2766ee4a15c4..df4a985c9c7183d3fe56655ca6fd63660dad3dc9 100644 |
--- a/cc/tiled_layer.cc |
+++ b/cc/tiled_layer.cc |
@@ -328,7 +328,7 @@ bool TiledLayer::tileOnlyNeedsPartialUpdate(UpdatableTile* tile) |
return !tile->dirtyRect.contains(m_tiler->tileRect(tile)) && tile->managedTexture()->haveBackingTexture(); |
} |
-bool TiledLayer::updateTiles(int left, int top, int right, int bottom, TextureUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats, bool& didPaint) |
+bool TiledLayer::updateTiles(int left, int top, int right, int bottom, ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats, bool& didPaint) |
{ |
didPaint = false; |
createUpdaterIfNeeded(); |
@@ -446,7 +446,7 @@ IntRect TiledLayer::markTilesForUpdate(int left, int top, int right, int bottom, |
return paintRect; |
} |
-void TiledLayer::updateTileTextures(const IntRect& paintRect, int left, int top, int right, int bottom, TextureUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats) |
+void TiledLayer::updateTileTextures(const IntRect& paintRect, int left, int top, int right, int bottom, ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats) |
{ |
// The updateRect should be in layer space. So we have to convert the paintRect from content space to layer space. |
m_updateRect = FloatRect(paintRect); |
@@ -665,7 +665,7 @@ void TiledLayer::updateScrollPrediction() |
m_previousVisibleRect = visibleContentRect(); |
} |
-void TiledLayer::update(TextureUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats) |
+void TiledLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats) |
{ |
DCHECK(!m_skipsDraw && !m_failedUpdate); // Did resetUpdateState get skipped? |
updateBounds(); |