Index: cc/texture_layer_client.h |
diff --git a/cc/texture_layer_client.h b/cc/texture_layer_client.h |
index 35e7fc5b8833917cb11514daf7b48ba7feadccc3..9ebc8d5bef5a0c3d95f050bf04f41953299909c3 100644 |
--- a/cc/texture_layer_client.h |
+++ b/cc/texture_layer_client.h |
@@ -10,14 +10,14 @@ class WebGraphicsContext3D; |
} |
namespace cc { |
-class TextureUpdateQueue; |
+class ResourceUpdateQueue; |
class TextureLayerClient { |
public: |
// Called to prepare this layer's texture for compositing. The client may queue a texture |
- // upload or copy on the TextureUpdateQueue. |
+ // upload or copy on the ResourceUpdateQueue. |
// Returns the texture ID to be used for compositing. |
- virtual unsigned prepareTexture(TextureUpdateQueue&) = 0; |
+ virtual unsigned prepareTexture(ResourceUpdateQueue&) = 0; |
// Returns the context that is providing the texture. Used for rate limiting and detecting lost context. |
virtual WebKit::WebGraphicsContext3D* context() = 0; |