Index: cc/scrollbar_layer.cc |
diff --git a/cc/scrollbar_layer.cc b/cc/scrollbar_layer.cc |
index d30b836b19297168aa20952279d0b03e5504d04a..1a107bd810ef9b4d50c844266016a588d0882b2f 100644 |
--- a/cc/scrollbar_layer.cc |
+++ b/cc/scrollbar_layer.cc |
@@ -10,8 +10,8 @@ |
#include "base/debug/trace_event.h" |
#include "cc/layer_painter.h" |
#include "cc/layer_tree_host.h" |
+#include "cc/resource_update_queue.h" |
#include "cc/scrollbar_layer_impl.h" |
-#include "cc/texture_update_queue.h" |
#include <public/WebRect.h> |
using WebKit::WebRect; |
@@ -209,7 +209,7 @@ void ScrollbarLayer::createUpdaterIfNeeded() |
m_thumb = m_thumbUpdater->createResource(layerTreeHost()->contentsTextureManager()); |
} |
-void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, LayerUpdater::Resource* texture, const IntRect& rect, TextureUpdateQueue& queue, RenderingStats& stats) |
+void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, LayerUpdater::Resource* texture, const IntRect& rect, ResourceUpdateQueue& queue, RenderingStats& stats) |
{ |
// Skip painting and uploading if there are no invalidations and |
// we already have valid texture data. |
@@ -261,7 +261,7 @@ void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&) |
} |
} |
-void ScrollbarLayer::update(TextureUpdateQueue& queue, const OcclusionTracker*, RenderingStats& stats) |
+void ScrollbarLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker*, RenderingStats& stats) |
{ |
if (contentBounds().isEmpty()) |
return; |