Index: cc/layer_tree_host.h |
diff --git a/cc/layer_tree_host.h b/cc/layer_tree_host.h |
index 733d79457de9ff6f301086ee92f5f1d89cabbe39..f64862e0f433fe6f385568508fd47f96ba934c7b 100644 |
--- a/cc/layer_tree_host.h |
+++ b/cc/layer_tree_host.h |
@@ -43,7 +43,7 @@ class Layer; |
class LayerTreeHostImpl; |
class LayerTreeHostImplClient; |
class PrioritizedTextureManager; |
-class TextureUpdateQueue; |
+class ResourceUpdateQueue; |
class HeadsUpDisplayLayer; |
class Region; |
struct ScrollAndScaleSet; |
@@ -128,7 +128,7 @@ public: |
virtual void acquireLayerTextures(); |
// Returns false if we should abort this frame due to initialization failure. |
bool initializeRendererIfNeeded(); |
- void updateLayers(TextureUpdateQueue&, size_t contentsMemoryLimitBytes); |
+ void updateLayers(ResourceUpdateQueue&, size_t contentsMemoryLimitBytes); |
LayerTreeHostClient* client() { return m_client; } |
@@ -213,11 +213,11 @@ private: |
void initializeRenderer(); |
- void update(Layer*, TextureUpdateQueue&, const OcclusionTracker*); |
- bool paintLayerContents(const LayerList&, TextureUpdateQueue&); |
- bool paintMasksForRenderSurface(Layer*, TextureUpdateQueue&); |
+ void update(Layer*, ResourceUpdateQueue&, const OcclusionTracker*); |
+ bool paintLayerContents(const LayerList&, ResourceUpdateQueue&); |
+ bool paintMasksForRenderSurface(Layer*, ResourceUpdateQueue&); |
- void updateLayers(Layer*, TextureUpdateQueue&); |
+ void updateLayers(Layer*, ResourceUpdateQueue&); |
void triggerPrepaint(); |
void prioritizeTextures(const LayerList&, OverdrawMetrics&); |