Index: cc/thread_proxy.h |
diff --git a/cc/thread_proxy.h b/cc/thread_proxy.h |
index aab144afaa307268d3e6a1fddc4b0fb72d13b257..673b430c3bc51715c3ad969a52208a1678d515f9 100644 |
--- a/cc/thread_proxy.h |
+++ b/cc/thread_proxy.h |
@@ -11,7 +11,7 @@ |
#include "cc/layer_tree_host_impl.h" |
#include "cc/proxy.h" |
#include "cc/scheduler.h" |
-#include "cc/texture_update_controller.h" |
+#include "cc/resource_update_controller.h" |
enne (OOO)
2012/10/25 20:54:30
Sorting.
reveman
2012/10/25 21:07:45
Done.
|
namespace cc { |
@@ -19,11 +19,11 @@ class InputHandler; |
class LayerTreeHost; |
class Scheduler; |
class ScopedThreadProxy; |
-class TextureUpdateQueue; |
+class ResourceUpdateQueue; |
enne (OOO)
2012/10/25 20:54:30
Sorting.
reveman
2012/10/25 21:07:45
Done.
|
class Thread; |
class ThreadProxyContextRecreationTimer; |
-class ThreadProxy : public Proxy, LayerTreeHostImplClient, SchedulerClient, TextureUpdateControllerClient { |
+class ThreadProxy : public Proxy, LayerTreeHostImplClient, SchedulerClient, ResourceUpdateControllerClient { |
public: |
static scoped_ptr<Proxy> create(LayerTreeHost*); |
@@ -72,7 +72,7 @@ public: |
virtual void scheduledActionAcquireLayerTexturesForMainThread() OVERRIDE; |
virtual void didAnticipatedDrawTimeChange(base::TimeTicks) OVERRIDE; |
- // TextureUpdateControllerClient implementation |
+ // ResourceUpdateControllerClient implementation |
virtual void readyToFinalizeTextureUpdates() OVERRIDE; |
private: |
@@ -108,7 +108,7 @@ private: |
IntRect rect; |
}; |
void forceBeginFrameOnImplThread(CompletionEvent*); |
- void beginFrameCompleteOnImplThread(CompletionEvent*, TextureUpdateQueue*); |
+ void beginFrameCompleteOnImplThread(CompletionEvent*, ResourceUpdateQueue*); |
void beginFrameAbortedOnImplThread(); |
void requestReadbackOnImplThread(ReadbackRequest*); |
void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool useAnchor, float scale, double durationSec); |
@@ -164,7 +164,7 @@ private: |
// Set when the main thread is waiting on layers to be drawn. |
CompletionEvent* m_textureAcquisitionCompletionEventOnImplThread; |
- scoped_ptr<TextureUpdateController> m_currentTextureUpdateControllerOnImplThread; |
+ scoped_ptr<ResourceUpdateController> m_currentResourceUpdateControllerOnImplThread; |
// Set when the next draw should post didCommitAndDrawFrame to the main thread. |
bool m_nextFrameIsNewlyCommittedFrameOnImplThread; |