| Index: cc/texture_layer_client.h
|
| diff --git a/cc/texture_layer_client.h b/cc/texture_layer_client.h
|
| index 35e7fc5b8833917cb11514daf7b48ba7feadccc3..9ebc8d5bef5a0c3d95f050bf04f41953299909c3 100644
|
| --- a/cc/texture_layer_client.h
|
| +++ b/cc/texture_layer_client.h
|
| @@ -10,14 +10,14 @@ class WebGraphicsContext3D;
|
| }
|
|
|
| namespace cc {
|
| -class TextureUpdateQueue;
|
| +class ResourceUpdateQueue;
|
|
|
| class TextureLayerClient {
|
| public:
|
| // Called to prepare this layer's texture for compositing. The client may queue a texture
|
| - // upload or copy on the TextureUpdateQueue.
|
| + // upload or copy on the ResourceUpdateQueue.
|
| // Returns the texture ID to be used for compositing.
|
| - virtual unsigned prepareTexture(TextureUpdateQueue&) = 0;
|
| + virtual unsigned prepareTexture(ResourceUpdateQueue&) = 0;
|
|
|
| // Returns the context that is providing the texture. Used for rate limiting and detecting lost context.
|
| virtual WebKit::WebGraphicsContext3D* context() = 0;
|
|
|