| Index: cc/layer_tree_host.h
|
| diff --git a/cc/layer_tree_host.h b/cc/layer_tree_host.h
|
| index 733d79457de9ff6f301086ee92f5f1d89cabbe39..f64862e0f433fe6f385568508fd47f96ba934c7b 100644
|
| --- a/cc/layer_tree_host.h
|
| +++ b/cc/layer_tree_host.h
|
| @@ -43,7 +43,7 @@ class Layer;
|
| class LayerTreeHostImpl;
|
| class LayerTreeHostImplClient;
|
| class PrioritizedTextureManager;
|
| -class TextureUpdateQueue;
|
| +class ResourceUpdateQueue;
|
| class HeadsUpDisplayLayer;
|
| class Region;
|
| struct ScrollAndScaleSet;
|
| @@ -128,7 +128,7 @@ public:
|
| virtual void acquireLayerTextures();
|
| // Returns false if we should abort this frame due to initialization failure.
|
| bool initializeRendererIfNeeded();
|
| - void updateLayers(TextureUpdateQueue&, size_t contentsMemoryLimitBytes);
|
| + void updateLayers(ResourceUpdateQueue&, size_t contentsMemoryLimitBytes);
|
|
|
| LayerTreeHostClient* client() { return m_client; }
|
|
|
| @@ -213,11 +213,11 @@ private:
|
|
|
| void initializeRenderer();
|
|
|
| - void update(Layer*, TextureUpdateQueue&, const OcclusionTracker*);
|
| - bool paintLayerContents(const LayerList&, TextureUpdateQueue&);
|
| - bool paintMasksForRenderSurface(Layer*, TextureUpdateQueue&);
|
| + void update(Layer*, ResourceUpdateQueue&, const OcclusionTracker*);
|
| + bool paintLayerContents(const LayerList&, ResourceUpdateQueue&);
|
| + bool paintMasksForRenderSurface(Layer*, ResourceUpdateQueue&);
|
|
|
| - void updateLayers(Layer*, TextureUpdateQueue&);
|
| + void updateLayers(Layer*, ResourceUpdateQueue&);
|
| void triggerPrepaint();
|
|
|
| void prioritizeTextures(const LayerList&, OverdrawMetrics&);
|
|
|