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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TiledLayerChromium_h | 5 #ifndef TiledLayerChromium_h |
6 #define TiledLayerChromium_h | 6 #define TiledLayerChromium_h |
7 | 7 |
8 #include "cc/layer.h" | 8 #include "cc/layer.h" |
9 #include "cc/layer_updater.h" | 9 #include "cc/layer_updater.h" |
10 #include "cc/layer_tiling_data.h" | 10 #include "cc/layer_tiling_data.h" |
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28 virtual void setNeedsDisplayRect(const FloatRect&) OVERRIDE; | 28 virtual void setNeedsDisplayRect(const FloatRect&) OVERRIDE; |
29 | 29 |
30 virtual void setUseLCDText(bool) OVERRIDE; | 30 virtual void setUseLCDText(bool) OVERRIDE; |
31 | 31 |
32 virtual void setLayerTreeHost(LayerTreeHost*) OVERRIDE; | 32 virtual void setLayerTreeHost(LayerTreeHost*) OVERRIDE; |
33 | 33 |
34 virtual void setTexturePriorities(const PriorityCalculator&) OVERRIDE; | 34 virtual void setTexturePriorities(const PriorityCalculator&) OVERRIDE; |
35 | 35 |
36 virtual Region visibleContentOpaqueRegion() const OVERRIDE; | 36 virtual Region visibleContentOpaqueRegion() const OVERRIDE; |
37 | 37 |
38 virtual void update(TextureUpdateQueue&, const OcclusionTracker*, RenderingS
tats&) OVERRIDE; | 38 virtual void update(ResourceUpdateQueue&, const OcclusionTracker*, Rendering
Stats&) OVERRIDE; |
39 | 39 |
40 protected: | 40 protected: |
41 TiledLayer(); | 41 TiledLayer(); |
42 virtual ~TiledLayer(); | 42 virtual ~TiledLayer(); |
43 | 43 |
44 void updateTileSizeAndTilingOption(); | 44 void updateTileSizeAndTilingOption(); |
45 void updateBounds(); | 45 void updateBounds(); |
46 | 46 |
47 // Exposed to subclasses for testing. | 47 // Exposed to subclasses for testing. |
48 void setTileSize(const IntSize&); | 48 void setTileSize(const IntSize&); |
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72 virtual scoped_ptr<LayerImpl> createLayerImpl() OVERRIDE; | 72 virtual scoped_ptr<LayerImpl> createLayerImpl() OVERRIDE; |
73 | 73 |
74 void createTilerIfNeeded(); | 74 void createTilerIfNeeded(); |
75 void setTilingOption(TilingOption); | 75 void setTilingOption(TilingOption); |
76 | 76 |
77 bool tileOnlyNeedsPartialUpdate(UpdatableTile*); | 77 bool tileOnlyNeedsPartialUpdate(UpdatableTile*); |
78 bool tileNeedsBufferedUpdate(UpdatableTile*); | 78 bool tileNeedsBufferedUpdate(UpdatableTile*); |
79 | 79 |
80 void markOcclusionsAndRequestTextures(int left, int top, int right, int bott
om, const OcclusionTracker*); | 80 void markOcclusionsAndRequestTextures(int left, int top, int right, int bott
om, const OcclusionTracker*); |
81 | 81 |
82 bool updateTiles(int left, int top, int right, int bottom, TextureUpdateQueu
e&, const OcclusionTracker*, RenderingStats&, bool& didPaint); | 82 bool updateTiles(int left, int top, int right, int bottom, ResourceUpdateQue
ue&, const OcclusionTracker*, RenderingStats&, bool& didPaint); |
83 bool haveTexturesForTiles(int left, int top, int right, int bottom, bool ign
oreOcclusions); | 83 bool haveTexturesForTiles(int left, int top, int right, int bottom, bool ign
oreOcclusions); |
84 IntRect markTilesForUpdate(int left, int top, int right, int bottom, bool ig
noreOcclusions); | 84 IntRect markTilesForUpdate(int left, int top, int right, int bottom, bool ig
noreOcclusions); |
85 void updateTileTextures(const IntRect& paintRect, int left, int top, int rig
ht, int bottom, TextureUpdateQueue&, const OcclusionTracker*, RenderingStats&); | 85 void updateTileTextures(const IntRect& paintRect, int left, int top, int rig
ht, int bottom, ResourceUpdateQueue&, const OcclusionTracker*, RenderingStats&); |
86 void updateScrollPrediction(); | 86 void updateScrollPrediction(); |
87 | 87 |
88 UpdatableTile* tileAt(int, int) const; | 88 UpdatableTile* tileAt(int, int) const; |
89 UpdatableTile* createTile(int, int); | 89 UpdatableTile* createTile(int, int); |
90 | 90 |
91 GLenum m_textureFormat; | 91 GLenum m_textureFormat; |
92 bool m_skipsDraw; | 92 bool m_skipsDraw; |
93 bool m_failedUpdate; | 93 bool m_failedUpdate; |
94 | 94 |
95 // Used for predictive painting. | 95 // Used for predictive painting. |
96 IntSize m_predictedScroll; | 96 IntSize m_predictedScroll; |
97 IntRect m_predictedVisibleRect; | 97 IntRect m_predictedVisibleRect; |
98 IntRect m_previousVisibleRect; | 98 IntRect m_previousVisibleRect; |
99 IntSize m_previousContentBounds; | 99 IntSize m_previousContentBounds; |
100 | 100 |
101 TilingOption m_tilingOption; | 101 TilingOption m_tilingOption; |
102 scoped_ptr<LayerTilingData> m_tiler; | 102 scoped_ptr<LayerTilingData> m_tiler; |
103 }; | 103 }; |
104 | 104 |
105 } | 105 } |
106 #endif | 106 #endif |
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