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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/texture_layer.h" | 7 #include "cc/texture_layer.h" |
8 | 8 |
9 #include "third_party/khronos/GLES2/gl2.h" | 9 #include "third_party/khronos/GLES2/gl2.h" |
10 #include "cc/layer_tree_host.h" | 10 #include "cc/layer_tree_host.h" |
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100 if (m_textureId && layerTreeHost() && host != layerTreeHost()) | 100 if (m_textureId && layerTreeHost() && host != layerTreeHost()) |
101 layerTreeHost()->acquireLayerTextures(); | 101 layerTreeHost()->acquireLayerTextures(); |
102 Layer::setLayerTreeHost(host); | 102 Layer::setLayerTreeHost(host); |
103 } | 103 } |
104 | 104 |
105 bool TextureLayer::drawsContent() const | 105 bool TextureLayer::drawsContent() const |
106 { | 106 { |
107 return (m_client || m_textureId) && !m_contextLost && Layer::drawsContent(); | 107 return (m_client || m_textureId) && !m_contextLost && Layer::drawsContent(); |
108 } | 108 } |
109 | 109 |
110 void TextureLayer::update(TextureUpdateQueue& queue, const OcclusionTracker*, Re
nderingStats&) | 110 void TextureLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker*, R
enderingStats&) |
111 { | 111 { |
112 if (m_client) { | 112 if (m_client) { |
113 m_textureId = m_client->prepareTexture(queue); | 113 m_textureId = m_client->prepareTexture(queue); |
114 m_contextLost = m_client->context()->getGraphicsResetStatusARB() != GL_N
O_ERROR; | 114 m_contextLost = m_client->context()->getGraphicsResetStatusARB() != GL_N
O_ERROR; |
115 } | 115 } |
116 | 116 |
117 m_needsDisplay = false; | 117 m_needsDisplay = false; |
118 } | 118 } |
119 | 119 |
120 void TextureLayer::pushPropertiesTo(LayerImpl* layer) | 120 void TextureLayer::pushPropertiesTo(LayerImpl* layer) |
121 { | 121 { |
122 Layer::pushPropertiesTo(layer); | 122 Layer::pushPropertiesTo(layer); |
123 | 123 |
124 TextureLayerImpl* textureLayer = static_cast<TextureLayerImpl*>(layer); | 124 TextureLayerImpl* textureLayer = static_cast<TextureLayerImpl*>(layer); |
125 textureLayer->setFlipped(m_flipped); | 125 textureLayer->setFlipped(m_flipped); |
126 textureLayer->setUVRect(m_uvRect); | 126 textureLayer->setUVRect(m_uvRect); |
127 textureLayer->setPremultipliedAlpha(m_premultipliedAlpha); | 127 textureLayer->setPremultipliedAlpha(m_premultipliedAlpha); |
128 textureLayer->setTextureId(m_textureId); | 128 textureLayer->setTextureId(m_textureId); |
129 } | 129 } |
130 | 130 |
131 } | 131 } |
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