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Side by Side Diff: cc/layer_updater.h

Issue 11270047: cc: Rename TextureUpdate to ResourceUpdate. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Sort includes and forward declarations. Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef LayerUpdater_h 5 #ifndef LayerUpdater_h
6 #define LayerUpdater_h 6 #define LayerUpdater_h
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "cc/prioritized_texture.h" 9 #include "cc/prioritized_texture.h"
10 #include "third_party/khronos/GLES2/gl2.h" 10 #include "third_party/khronos/GLES2/gl2.h"
11 11
12 namespace cc { 12 namespace cc {
13 13
14 class IntRect; 14 class IntRect;
15 class IntSize; 15 class IntSize;
16 class TextureManager; 16 class TextureManager;
17 struct RenderingStats; 17 struct RenderingStats;
18 class TextureUpdateQueue; 18 class ResourceUpdateQueue;
19 19
20 class LayerUpdater : public base::RefCounted<LayerUpdater> { 20 class LayerUpdater : public base::RefCounted<LayerUpdater> {
21 public: 21 public:
22 // Allows updaters to store per-resource update properties. 22 // Allows updaters to store per-resource update properties.
23 class Resource { 23 class Resource {
24 public: 24 public:
25 virtual ~Resource(); 25 virtual ~Resource();
26 26
27 PrioritizedTexture* texture() { return m_texture.get(); } 27 PrioritizedTexture* texture() { return m_texture.get(); }
28 void swapTextureWith(scoped_ptr<PrioritizedTexture>& texture) { m_textur e.swap(texture); } 28 void swapTextureWith(scoped_ptr<PrioritizedTexture>& texture) { m_textur e.swap(texture); }
29 // TODO(reveman): partialUpdate should be a property of this class 29 // TODO(reveman): partialUpdate should be a property of this class
30 // instead of an argument passed to update(). 30 // instead of an argument passed to update().
31 virtual void update(TextureUpdateQueue&, const IntRect& sourceRect, cons t IntSize& destOffset, bool partialUpdate, RenderingStats&) = 0; 31 virtual void update(ResourceUpdateQueue&, const IntRect& sourceRect, con st IntSize& destOffset, bool partialUpdate, RenderingStats&) = 0;
32 protected: 32 protected:
33 explicit Resource(scoped_ptr<PrioritizedTexture> texture); 33 explicit Resource(scoped_ptr<PrioritizedTexture> texture);
34 34
35 private: 35 private:
36 scoped_ptr<PrioritizedTexture> m_texture; 36 scoped_ptr<PrioritizedTexture> m_texture;
37 }; 37 };
38 38
39 LayerUpdater() { } 39 LayerUpdater() { }
40 40
41 virtual scoped_ptr<Resource> createResource(PrioritizedTextureManager*) = 0; 41 virtual scoped_ptr<Resource> createResource(PrioritizedTextureManager*) = 0;
42 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater, 42 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater,
43 // then this region should be ignored in preference for the entire layer's a rea. 43 // then this region should be ignored in preference for the entire layer's a rea.
44 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa queRect, RenderingStats&) { } 44 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa queRect, RenderingStats&) { }
45 45
46 // Set true by the layer when it is known that the entire output is going to be opaque. 46 // Set true by the layer when it is known that the entire output is going to be opaque.
47 virtual void setOpaque(bool) { } 47 virtual void setOpaque(bool) { }
48 48
49 protected: 49 protected:
50 virtual ~LayerUpdater() { } 50 virtual ~LayerUpdater() { }
51 51
52 private: 52 private:
53 friend class base::RefCounted<LayerUpdater>; 53 friend class base::RefCounted<LayerUpdater>;
54 }; 54 };
55 55
56 } // namespace cc 56 } // namespace cc
57 57
58 #endif // LayerUpdater_h 58 #endif // LayerUpdater_h
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