| Index: cc/direct_renderer.cc
|
| diff --git a/cc/direct_renderer.cc b/cc/direct_renderer.cc
|
| index ac3ea3c3cb1abf10e51dae29a5f2cf4aca6cad98..24cc1d0678f622081d020ba488278d8e1d26a3c5 100644
|
| --- a/cc/direct_renderer.cc
|
| +++ b/cc/direct_renderer.cc
|
| @@ -186,8 +186,7 @@ void DirectRenderer::drawRenderPass(DrawingFrame& frame, const RenderPass* rende
|
|
|
| const QuadList& quadList = renderPass->quadList();
|
| for (QuadList::constBackToFrontIterator it = quadList.backToFrontBegin(); it != quadList.backToFrontEnd(); ++it) {
|
| - gfx::RectF quadScissorRect = frame.scissorRectInRenderPassSpace;
|
| - quadScissorRect.Intersect((*it)->clippedRectInTarget());
|
| + gfx::RectF quadScissorRect = gfx::Intersection(frame.scissorRectInRenderPassSpace, (*it)->clippedRectInTarget());
|
| if (!quadScissorRect.IsEmpty()) {
|
| enableScissorTestRect(moveScissorToWindowSpace(frame, quadScissorRect));
|
| drawQuad(frame, *it);
|
|
|