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Issue 11270042: Add non-member non-mutating methods for common gfx::Rect operations. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/blit.h" 5 #include "ui/gfx/blit.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "build/build_config.h" 8 #include "build/build_config.h"
9 #include "skia/ext/platform_canvas.h" 9 #include "skia/ext/platform_canvas.h"
10 #include "ui/gfx/point.h" 10 #include "ui/gfx/point.h"
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145 #endif // defined(OS_WIN) 145 #endif // defined(OS_WIN)
146 // For non-windows, always do scrolling in software. 146 // For non-windows, always do scrolling in software.
147 // Cairo has no nice scroll function so we do our own. On Mac it's possible to 147 // Cairo has no nice scroll function so we do our own. On Mac it's possible to
148 // use platform scroll code, but it's complex so we just use the same path 148 // use platform scroll code, but it's complex so we just use the same path
149 // here. Either way it will be software-only, so it shouldn't matter much. 149 // here. Either way it will be software-only, so it shouldn't matter much.
150 SkBitmap& bitmap = const_cast<SkBitmap&>( 150 SkBitmap& bitmap = const_cast<SkBitmap&>(
151 skia::GetTopDevice(*canvas)->accessBitmap(true)); 151 skia::GetTopDevice(*canvas)->accessBitmap(true));
152 SkAutoLockPixels lock(bitmap); 152 SkAutoLockPixels lock(bitmap);
153 153
154 // We expect all coords to be inside the canvas, so clip here. 154 // We expect all coords to be inside the canvas, so clip here.
155 gfx::Rect clip = in_clip; 155 gfx::Rect clip = gfx::IntersectRects(
156 clip.Intersect(gfx::Rect(0, 0, bitmap.width(), bitmap.height())); 156 in_clip, gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
157 157
158 // Compute the set of pixels we'll actually end up painting. 158 // Compute the set of pixels we'll actually end up painting.
159 gfx::Rect dest_rect = clip; 159 gfx::Rect dest_rect = clip;
160 dest_rect.Offset(amount); 160 dest_rect.Offset(amount);
161 dest_rect.Intersect(clip); 161 dest_rect.Intersect(clip);
162 if (dest_rect.size() == gfx::Size()) 162 if (dest_rect.size() == gfx::Size())
163 return; // Nothing to do. 163 return; // Nothing to do.
164 164
165 // Compute the source pixels that will map to the dest_rect 165 // Compute the source pixels that will map to the dest_rect
166 gfx::Rect src_rect = dest_rect; 166 gfx::Rect src_rect = dest_rect;
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187 // Fortunately, memmove already handles this for us. 187 // Fortunately, memmove already handles this for us.
188 for (int y = 0; y < dest_rect.height(); y++) { 188 for (int y = 0; y < dest_rect.height(); y++) {
189 memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y), 189 memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
190 bitmap.getAddr32(src_rect.x(), src_rect.y() + y), 190 bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
191 row_bytes); 191 row_bytes);
192 } 192 }
193 } 193 }
194 } 194 }
195 195
196 } // namespace gfx 196 } // namespace gfx
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