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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/blit.h" | 5 #include "ui/gfx/blit.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
| 9 #include "skia/ext/platform_canvas.h" | 9 #include "skia/ext/platform_canvas.h" |
| 10 #include "ui/gfx/point.h" | 10 #include "ui/gfx/point.h" |
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| 145 #endif // defined(OS_WIN) | 145 #endif // defined(OS_WIN) |
| 146 // For non-windows, always do scrolling in software. | 146 // For non-windows, always do scrolling in software. |
| 147 // Cairo has no nice scroll function so we do our own. On Mac it's possible to | 147 // Cairo has no nice scroll function so we do our own. On Mac it's possible to |
| 148 // use platform scroll code, but it's complex so we just use the same path | 148 // use platform scroll code, but it's complex so we just use the same path |
| 149 // here. Either way it will be software-only, so it shouldn't matter much. | 149 // here. Either way it will be software-only, so it shouldn't matter much. |
| 150 SkBitmap& bitmap = const_cast<SkBitmap&>( | 150 SkBitmap& bitmap = const_cast<SkBitmap&>( |
| 151 skia::GetTopDevice(*canvas)->accessBitmap(true)); | 151 skia::GetTopDevice(*canvas)->accessBitmap(true)); |
| 152 SkAutoLockPixels lock(bitmap); | 152 SkAutoLockPixels lock(bitmap); |
| 153 | 153 |
| 154 // We expect all coords to be inside the canvas, so clip here. | 154 // We expect all coords to be inside the canvas, so clip here. |
| 155 gfx::Rect clip = in_clip; | 155 gfx::Rect clip = gfx::Intersection( |
| 156 clip.Intersect(gfx::Rect(0, 0, bitmap.width(), bitmap.height())); | 156 in_clip, gfx::Rect(0, 0, bitmap.width(), bitmap.height())); |
| 157 | 157 |
| 158 // Compute the set of pixels we'll actually end up painting. | 158 // Compute the set of pixels we'll actually end up painting. |
| 159 gfx::Rect dest_rect = clip; | 159 gfx::Rect dest_rect = clip; |
| 160 dest_rect.Offset(amount); | 160 dest_rect.Offset(amount); |
| 161 dest_rect.Intersect(clip); | 161 dest_rect.Intersect(clip); |
| 162 if (dest_rect.size() == gfx::Size()) | 162 if (dest_rect.size() == gfx::Size()) |
| 163 return; // Nothing to do. | 163 return; // Nothing to do. |
| 164 | 164 |
| 165 // Compute the source pixels that will map to the dest_rect | 165 // Compute the source pixels that will map to the dest_rect |
| 166 gfx::Rect src_rect = dest_rect; | 166 gfx::Rect src_rect = dest_rect; |
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| 187 // Fortunately, memmove already handles this for us. | 187 // Fortunately, memmove already handles this for us. |
| 188 for (int y = 0; y < dest_rect.height(); y++) { | 188 for (int y = 0; y < dest_rect.height(); y++) { |
| 189 memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y), | 189 memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y), |
| 190 bitmap.getAddr32(src_rect.x(), src_rect.y() + y), | 190 bitmap.getAddr32(src_rect.x(), src_rect.y() + y), |
| 191 row_bytes); | 191 row_bytes); |
| 192 } | 192 } |
| 193 } | 193 } |
| 194 } | 194 } |
| 195 | 195 |
| 196 } // namespace gfx | 196 } // namespace gfx |
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