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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/delegated_renderer_layer_impl.h" | 7 #include "cc/delegated_renderer_layer_impl.h" |
| 8 | 8 |
| 9 #include "cc/append_quads_data.h" | 9 #include "cc/append_quads_data.h" |
| 10 #include "cc/math_util.h" | 10 #include "cc/math_util.h" |
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| 51 clearRenderPasses(); | 51 clearRenderPasses(); |
| 52 | 52 |
| 53 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) { | 53 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) { |
| 54 m_renderPassesIndexById.insert(std::pair<RenderPass::Id, int>(renderPass
esInDrawOrder[i]->id(), i)); | 54 m_renderPassesIndexById.insert(std::pair<RenderPass::Id, int>(renderPass
esInDrawOrder[i]->id(), i)); |
| 55 m_renderPassesInDrawOrder.append(renderPassesInDrawOrder.take(i)); | 55 m_renderPassesInDrawOrder.append(renderPassesInDrawOrder.take(i)); |
| 56 } | 56 } |
| 57 renderPassesInDrawOrder.clear(); | 57 renderPassesInDrawOrder.clear(); |
| 58 | 58 |
| 59 if (!m_renderPassesInDrawOrder.isEmpty()) { | 59 if (!m_renderPassesInDrawOrder.isEmpty()) { |
| 60 gfx::RectF newRootDamage = m_renderPassesInDrawOrder.last()->damageRect(
); | 60 gfx::RectF newRootDamage = m_renderPassesInDrawOrder.last()->damageRect(
); |
| 61 newRootDamage.Union(oldRootDamage); | 61 m_renderPassesInDrawOrder.last()->setDamageRect(gfx::Union(oldRootDamage
, newRootDamage)); |
| 62 m_renderPassesInDrawOrder.last()->setDamageRect(newRootDamage); | |
| 63 } | 62 } |
| 64 } | 63 } |
| 65 | 64 |
| 66 void DelegatedRendererLayerImpl::clearRenderPasses() | 65 void DelegatedRendererLayerImpl::clearRenderPasses() |
| 67 { | 66 { |
| 68 // FIXME: Release the resources back to the nested compositor. | 67 // FIXME: Release the resources back to the nested compositor. |
| 69 m_renderPassesIndexById.clear(); | 68 m_renderPassesIndexById.clear(); |
| 70 m_renderPassesInDrawOrder.clear(); | 69 m_renderPassesInDrawOrder.clear(); |
| 71 } | 70 } |
| 72 | 71 |
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| 177 quadSink.append(copyQuad.Pass(), appendQuadsData); | 176 quadSink.append(copyQuad.Pass(), appendQuadsData); |
| 178 } | 177 } |
| 179 } | 178 } |
| 180 | 179 |
| 181 const char* DelegatedRendererLayerImpl::layerTypeAsString() const | 180 const char* DelegatedRendererLayerImpl::layerTypeAsString() const |
| 182 { | 181 { |
| 183 return "DelegatedRendererLayer"; | 182 return "DelegatedRendererLayer"; |
| 184 } | 183 } |
| 185 | 184 |
| 186 } | 185 } |
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