Index: content/renderer/android/synchronous_compositor_factory.h |
diff --git a/content/renderer/android/synchronous_compositor_factory.h b/content/renderer/android/synchronous_compositor_factory.h |
index 7906f5f3ec8aaf1e17884429a37713c5a662d795..14730bd20bae8c283e423abec2b484f9b82b23b5 100644 |
--- a/content/renderer/android/synchronous_compositor_factory.h |
+++ b/content/renderer/android/synchronous_compositor_factory.h |
@@ -31,7 +31,7 @@ namespace content { |
class InputHandlerManagerClient; |
class StreamTextureFactory; |
-class FrameSwapMessageQueue; |
+class FrameUpdateMessageQueue; |
// Decouples creation from usage of the parts needed for the synchonous |
// compositor rendering path. In practice this is only used in single |
@@ -49,7 +49,7 @@ class SynchronousCompositorFactory { |
virtual bool RecordFullLayer() = 0; |
virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface( |
int routing_id, |
- scoped_refptr<FrameSwapMessageQueue> frame_swap_message_queue) = 0; |
+ scoped_refptr<FrameUpdateMessageQueue> frame_update_message_queue) = 0; |
// The factory maintains ownership of the returned interface. |
virtual InputHandlerManagerClient* GetInputHandlerManagerClient() = 0; |