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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/renderer/gpu/frame_update_message_queue.h" |
| 6 |
| 7 #include <limits> |
| 8 |
| 9 #include "base/containers/hash_tables.h" |
| 10 #include "base/logging.h" |
| 11 #include "base/stl_util.h" |
| 12 #include "ipc/ipc_message.h" |
| 13 |
| 14 using std::vector; |
| 15 |
| 16 namespace content { |
| 17 |
| 18 namespace { |
| 19 |
| 20 // Queue specific to MESSAGE_DELIVERY_POLICY_WITH_VISUAL_STATE. |
| 21 class SendMessageScopeImpl : public FrameUpdateMessageQueue::SendMessageScope { |
| 22 public: |
| 23 SendMessageScopeImpl(base::Lock* lock) : auto_lock_(*lock) {} |
| 24 ~SendMessageScopeImpl() override {} |
| 25 |
| 26 private: |
| 27 base::AutoLock auto_lock_; |
| 28 }; |
| 29 |
| 30 } // namespace |
| 31 |
| 32 class FrameUpdateMessageSubQueue { |
| 33 typedef std::vector<IPC::Message*> MessageQueue; |
| 34 typedef std::map<int, MessageQueue> FrameNumberQueueMap; |
| 35 |
| 36 public: |
| 37 FrameUpdateMessageSubQueue() {} |
| 38 |
| 39 ~FrameUpdateMessageSubQueue() { |
| 40 for (FrameNumberQueueMap::iterator i = queue_.begin(); i != queue_.end(); |
| 41 i++) { |
| 42 STLDeleteElements(&i->second); |
| 43 } |
| 44 } |
| 45 |
| 46 bool Empty() const { |
| 47 return std::find_if(queue_.begin(), queue_.end(), |
| 48 [](const FrameNumberQueueMap::value_type& val) -> bool { |
| 49 return val.second.size() > 0; |
| 50 }) == queue_.end(); |
| 51 } |
| 52 |
| 53 void QueueMessage(int source_frame_number, |
| 54 scoped_ptr<IPC::Message> msg, |
| 55 bool* is_first) { |
| 56 auto &frame_queue = queue_[source_frame_number]; |
| 57 if (is_first) |
| 58 *is_first = frame_queue.size() == 0; |
| 59 |
| 60 frame_queue.push_back(msg.release()); |
| 61 } |
| 62 |
| 63 MessageQueue &GetFrameQueue(int source_frame_number) { |
| 64 return queue_[source_frame_number]; |
| 65 } |
| 66 |
| 67 template <typename out_iter> |
| 68 void DrainMessages(int source_frame_number, out_iter out) { |
| 69 FrameNumberQueueMap::iterator end = queue_.upper_bound(source_frame_number); |
| 70 for (FrameNumberQueueMap::iterator i = queue_.begin(); i != end; i++) { |
| 71 DCHECK(i->first <= source_frame_number); |
| 72 std::copy(i->second.begin(), i->second.end(), out); |
| 73 i->second.clear(); |
| 74 } |
| 75 queue_.erase(queue_.begin(), end); |
| 76 } |
| 77 |
| 78 void DrainMessages(int source_frame_number, |
| 79 ScopedVector<IPC::Message>* messages) { |
| 80 DrainMessages(source_frame_number, std::back_inserter(*messages)); |
| 81 } |
| 82 |
| 83 private: |
| 84 FrameNumberQueueMap queue_; |
| 85 |
| 86 DISALLOW_COPY_AND_ASSIGN(FrameUpdateMessageSubQueue); |
| 87 }; |
| 88 |
| 89 FrameUpdateMessageQueue::FrameUpdateMessageQueue() |
| 90 : visual_state_queue_(new FrameUpdateMessageSubQueue()), |
| 91 swap_queue_(new FrameUpdateMessageSubQueue()), |
| 92 activation_queue_(new FrameUpdateMessageSubQueue()) { |
| 93 } |
| 94 |
| 95 FrameUpdateMessageQueue::~FrameUpdateMessageQueue() { |
| 96 } |
| 97 |
| 98 bool FrameUpdateMessageQueue::Empty() const { |
| 99 base::AutoLock lock(lock_); |
| 100 return visual_state_queue_->Empty() && swap_queue_->Empty() && |
| 101 activation_queue_->Empty(); |
| 102 } |
| 103 |
| 104 FrameUpdateMessageSubQueue* FrameUpdateMessageQueue::GetSubQueue( |
| 105 MessageDeliveryPolicy policy) { |
| 106 switch (policy) { |
| 107 case MESSAGE_DELIVERY_POLICY_WITH_NEXT_SWAP: |
| 108 return swap_queue_.get(); |
| 109 break; |
| 110 case MESSAGE_DELIVERY_POLICY_WITH_VISUAL_STATE: |
| 111 return visual_state_queue_.get(); |
| 112 break; |
| 113 case MESSAGE_DELIVERY_POLICY_WITH_ACTIVATION: |
| 114 return activation_queue_.get(); |
| 115 break; |
| 116 } |
| 117 NOTREACHED(); |
| 118 return NULL; |
| 119 } |
| 120 |
| 121 void FrameUpdateMessageQueue::QueueMessageForFrame(MessageDeliveryPolicy policy, |
| 122 int source_frame_number, |
| 123 scoped_ptr<IPC::Message> msg, |
| 124 bool* is_first) { |
| 125 base::AutoLock lock(lock_); |
| 126 if (is_first) *is_first = false; |
| 127 switch (policy) { |
| 128 case MESSAGE_DELIVERY_POLICY_WITH_NEXT_SWAP: |
| 129 swap_queue_->QueueMessage(0, msg.Pass(), is_first); |
| 130 return; |
| 131 case MESSAGE_DELIVERY_POLICY_WITH_VISUAL_STATE: |
| 132 visual_state_queue_->QueueMessage(source_frame_number, msg.Pass(), is_firs
t); |
| 133 return; |
| 134 case MESSAGE_DELIVERY_POLICY_WITH_ACTIVATION: |
| 135 activation_queue_->QueueMessage(source_frame_number, msg.Pass(), is_first)
; |
| 136 return; |
| 137 } |
| 138 NOTREACHED(); |
| 139 } |
| 140 |
| 141 void FrameUpdateMessageQueue::DidSwap(int source_frame_number) { |
| 142 base::AutoLock lock(lock_); |
| 143 |
| 144 visual_state_queue_->DrainMessages( |
| 145 source_frame_number, std::back_inserter(swap_queue_->GetFrameQueue(0))); |
| 146 } |
| 147 |
| 148 void FrameUpdateMessageQueue::DidNotSwap(int source_frame_number, |
| 149 cc::Promise::DidNotSwap::Reason reason, |
| 150 ScopedVector<IPC::Message>* messages) { |
| 151 base::AutoLock lock(lock_); |
| 152 switch (reason) { |
| 153 case cc::Promise::DidNotSwap::SWAP_FAILS: |
| 154 case cc::Promise::DidNotSwap::COMMIT_NO_UPDATE: |
| 155 swap_queue_->DrainMessages(0, messages); |
| 156 visual_state_queue_->DrainMessages(source_frame_number, messages); |
| 157 break; |
| 158 case cc::Promise::DidNotSwap::COMMIT_FAILS: |
| 159 // Do not queue any responses here. |
| 160 // If COMMIT_FAILS the renderer is shutting down, which will |
| 161 // result in the RenderFrameHostImpl destructor firing the |
| 162 // remaining response callbacks itself. |
| 163 break; |
| 164 default: |
| 165 NOTREACHED(); |
| 166 } |
| 167 } |
| 168 |
| 169 void FrameUpdateMessageQueue::DidActivate( |
| 170 int source_frame_number, |
| 171 ScopedVector<IPC::Message>* messages) { |
| 172 base::AutoLock lock(lock_); |
| 173 activation_queue_->DrainMessages(source_frame_number, messages); |
| 174 } |
| 175 |
| 176 void FrameUpdateMessageQueue::DidNotActivate( |
| 177 int source_frame_number, |
| 178 cc::Promise::DidNotActivate::Reason reason, |
| 179 ScopedVector<IPC::Message>* messages) { |
| 180 base::AutoLock lock(lock_); |
| 181 switch (reason) { |
| 182 case cc::Promise::DidNotActivate::ACTIVATION_FAILS: |
| 183 case cc::Promise::DidNotActivate::COMMIT_NO_UPDATE: |
| 184 activation_queue_->DrainMessages(source_frame_number, messages); |
| 185 break; |
| 186 case cc::Promise::DidNotActivate::COMMIT_FAILS: |
| 187 // Do not queue any responses here. |
| 188 // If COMMIT_FAILS the renderer is shutting down, which will |
| 189 // result in the RenderFrameHostImpl destructor firing the |
| 190 // remaining response callbacks itself. |
| 191 break; |
| 192 default: |
| 193 NOTREACHED(); |
| 194 } |
| 195 } |
| 196 |
| 197 void FrameUpdateMessageQueue::DrainMessagesForSwap( |
| 198 ScopedVector<IPC::Message>* messages) { |
| 199 lock_.AssertAcquired(); |
| 200 |
| 201 swap_queue_->DrainMessages(0, messages); |
| 202 } |
| 203 |
| 204 scoped_ptr<FrameUpdateMessageQueue::SendMessageScope> |
| 205 FrameUpdateMessageQueue::AcquireSendMessageScope() { |
| 206 return make_scoped_ptr(new SendMessageScopeImpl(&lock_)); |
| 207 } |
| 208 |
| 209 // static |
| 210 void FrameUpdateMessageQueue::TransferMessages(ScopedVector<IPC::Message>& sourc
e, |
| 211 vector<IPC::Message>* dest) { |
| 212 for (vector<IPC::Message*>::iterator i = source.begin(); i != source.end(); |
| 213 ++i) { |
| 214 IPC::Message* m(*i); |
| 215 dest->push_back(*m); |
| 216 delete m; |
| 217 } |
| 218 source.weak_clear(); |
| 219 } |
| 220 |
| 221 } // namespace content |
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