| Index: ui/aura/client/window_move_client.h
|
| diff --git a/ui/aura/client/window_move_client.h b/ui/aura/client/window_move_client.h
|
| index 2d2a8cb167c8642ea4be2c07e33c6603bdcc3221..0315841dc593669787bd2e9188435a78ab95cf24 100644
|
| --- a/ui/aura/client/window_move_client.h
|
| +++ b/ui/aura/client/window_move_client.h
|
| @@ -6,6 +6,7 @@
|
| #define UI_AURA_CLIENT_WINDOW_MOVE_CLIENT_H_
|
|
|
| #include "ui/aura/aura_export.h"
|
| +#include "ui/gfx/vector2d.h"
|
|
|
| namespace gfx {
|
| class Point;
|
| @@ -29,7 +30,7 @@ class AURA_EXPORT WindowMoveClient {
|
| // Returns MOVE_SUCCESSFUL if the move has completed successfully, or
|
| // MOVE_CANCELED otherwise.
|
| virtual WindowMoveResult RunMoveLoop(Window* window,
|
| - const gfx::Point& drag_offset) = 0;
|
| + const gfx::Vector2d& drag_offset) = 0;
|
|
|
| // Ends a previously started move loop.
|
| virtual void EndMoveLoop() = 0;
|
|
|