| Index: cc/gl_renderer.cc
|
| diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc
|
| index b059d76ae06a8b3cedbfe7bc089e0c41ed6f0c99..e2625a49f050c0e4f6d7c8c64c4177490930eb75 100644
|
| --- a/cc/gl_renderer.cc
|
| +++ b/cc/gl_renderer.cc
|
| @@ -688,7 +688,7 @@ void GLRenderer::drawTileQuad(const DrawingFrame& frame, const TileDrawQuad* qua
|
| float clampX = min(0.5, clampRect.width() / 2.0 - epsilon);
|
| float clampY = min(0.5, clampRect.height() / 2.0 - epsilon);
|
| clampRect.Inset(clampX, clampY, clampX, clampY);
|
| - gfx::PointF clampOffset = clampRect.origin() - tileRect.origin();
|
| + gfx::Vector2dF clampOffset = clampRect.origin() - tileRect.origin();
|
|
|
| gfx::PointF textureOffset = quad->textureOffset() + clampOffset +
|
| (tileRect.origin() - quad->quadRect().origin());
|
|
|