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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_WIDGET_X11_DESKTOP_WINDOW_MOVE_CLIENT_H_ | 5 #ifndef UI_VIEWS_WIDGET_X11_DESKTOP_WINDOW_MOVE_CLIENT_H_ |
6 #define UI_VIEWS_WIDGET_X11_DESKTOP_WINDOW_MOVE_CLIENT_H_ | 6 #define UI_VIEWS_WIDGET_X11_DESKTOP_WINDOW_MOVE_CLIENT_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "ui/aura/client/window_move_client.h" | 10 #include "ui/aura/client/window_move_client.h" |
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29 ui::MouseEvent* event) OVERRIDE; | 29 ui::MouseEvent* event) OVERRIDE; |
30 virtual ui::TouchStatus PreHandleTouchEvent(aura::Window* target, | 30 virtual ui::TouchStatus PreHandleTouchEvent(aura::Window* target, |
31 ui::TouchEvent* event) OVERRIDE; | 31 ui::TouchEvent* event) OVERRIDE; |
32 virtual ui::EventResult PreHandleGestureEvent( | 32 virtual ui::EventResult PreHandleGestureEvent( |
33 aura::Window* target, | 33 aura::Window* target, |
34 ui::GestureEvent* event) OVERRIDE; | 34 ui::GestureEvent* event) OVERRIDE; |
35 | 35 |
36 // Overridden from aura::client::WindowMoveClient: | 36 // Overridden from aura::client::WindowMoveClient: |
37 virtual aura::client::WindowMoveResult RunMoveLoop( | 37 virtual aura::client::WindowMoveResult RunMoveLoop( |
38 aura::Window* window, | 38 aura::Window* window, |
39 const gfx::Point& drag_offset) OVERRIDE; | 39 const gfx::Vector2d& drag_offset) OVERRIDE; |
40 virtual void EndMoveLoop() OVERRIDE; | 40 virtual void EndMoveLoop() OVERRIDE; |
41 | 41 |
42 private: | 42 private: |
43 // Are we running a nested message loop from RunMoveLoop()? | 43 // Are we running a nested message loop from RunMoveLoop()? |
44 bool in_move_loop_; | 44 bool in_move_loop_; |
45 | 45 |
46 // Our cursor offset from the top left window origin when the drag | 46 // Our cursor offset from the top left window origin when the drag |
47 // started. Used to calculate the window's new bounds relative to the current | 47 // started. Used to calculate the window's new bounds relative to the current |
48 // location of the cursor. | 48 // location of the cursor. |
49 gfx::Point window_offset_; | 49 gfx::Vector2d window_offset_; |
50 | 50 |
51 base::Closure quit_closure_; | 51 base::Closure quit_closure_; |
52 }; | 52 }; |
53 | 53 |
54 } // namespace views | 54 } // namespace views |
55 | 55 |
56 #endif // UI_VIEWS_WIDGET_X11_DESKTOP_WINDOW_MOVE_CLIENT_H_ | 56 #endif // UI_VIEWS_WIDGET_X11_DESKTOP_WINDOW_MOVE_CLIENT_H_ |
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