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Side by Side Diff: ui/gfx/vector2d_unittest.cc

Issue 11269022: Add Vector2d classes that represent offsets, instead of using Point. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: RenderText fixup Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/basictypes.h"
6 #include "testing/gtest/include/gtest/gtest.h"
7 #include "ui/gfx/vector2d.h"
8 #include "ui/gfx/vector2d_f.h"
9
10 #include <cmath>
11 #include <limits>
12
13 namespace gfx {
14
15 TEST(Vector2dTest, ConversionToFloat) {
16 gfx::Vector2d i(3, 4);
17 gfx::Vector2dF f = i;
18 EXPECT_EQ(i, f);
19 }
20
21 TEST(Vector2dTest, IsZero) {
22 gfx::Vector2d int_zero(0, 0);
23 gfx::Vector2d int_nonzero(2, -2);
24 gfx::Vector2dF float_zero(0, 0);
25 gfx::Vector2dF float_nonzero(0.1f, -0.1f);
26
27 EXPECT_TRUE(int_zero.IsZero());
28 EXPECT_FALSE(int_nonzero.IsZero());
29 EXPECT_TRUE(float_zero.IsZero());
30 EXPECT_FALSE(float_nonzero.IsZero());
31 }
32
33 TEST(Vector2dTest, Add) {
34 gfx::Vector2d i1(3, 5);
35 gfx::Vector2d i2(4, -1);
36
37 const struct {
38 gfx::Vector2d expected;
39 gfx::Vector2d actual;
40 } int_tests[] = {
41 { gfx::Vector2d(3, 5), i1 + gfx::Vector2d() },
42 { gfx::Vector2d(3 + 4, 5 - 1), i1 + i2 },
43 { gfx::Vector2d(3 - 4, 5 + 1), i1 - i2 }
44 };
45
46 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(int_tests); ++i)
47 EXPECT_EQ(int_tests[i].expected.ToString(),
48 int_tests[i].actual.ToString());
49
50 gfx::Vector2dF f1(3.1f, 5.1f);
51 gfx::Vector2dF f2(4.3f, -1.3f);
52
53 const struct {
54 gfx::Vector2dF expected;
55 gfx::Vector2dF actual;
56 } float_tests[] = {
57 { gfx::Vector2dF(3.1F, 5.1F), f1 + gfx::Vector2d() },
58 { gfx::Vector2dF(3.1F, 5.1F), f1 + gfx::Vector2dF() },
59 { gfx::Vector2dF(3.1f + 4.3f, 5.1f - 1.3f), f1 + f2 },
60 { gfx::Vector2dF(3.1f - 4.3f, 5.1f + 1.3f), f1 - f2 }
61 };
62
63 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i)
64 EXPECT_EQ(float_tests[i].expected.ToString(),
65 float_tests[i].actual.ToString());
66 }
67
68 TEST(Vector2dTest, Negative) {
69 const struct {
70 gfx::Vector2d expected;
71 gfx::Vector2d actual;
72 } int_tests[] = {
73 { gfx::Vector2d(0, 0), -gfx::Vector2d(0, 0) },
74 { gfx::Vector2d(-3, -3), -gfx::Vector2d(3, 3) },
75 { gfx::Vector2d(3, 3), -gfx::Vector2d(-3, -3) },
76 { gfx::Vector2d(-3, 3), -gfx::Vector2d(3, -3) },
77 { gfx::Vector2d(3, -3), -gfx::Vector2d(-3, 3) }
78 };
79
80 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(int_tests); ++i)
81 EXPECT_EQ(int_tests[i].expected.ToString(),
82 int_tests[i].actual.ToString());
83
84 const struct {
85 gfx::Vector2dF expected;
86 gfx::Vector2dF actual;
87 } float_tests[] = {
88 { gfx::Vector2dF(0, 0), -gfx::Vector2d(0, 0) },
89 { gfx::Vector2dF(-0.3f, -0.3f), -gfx::Vector2dF(0.3f, 0.3f) },
90 { gfx::Vector2dF(0.3f, 0.3f), -gfx::Vector2dF(-0.3f, -0.3f) },
91 { gfx::Vector2dF(-0.3f, 0.3f), -gfx::Vector2dF(0.3f, -0.3f) },
92 { gfx::Vector2dF(0.3f, -0.3f), -gfx::Vector2dF(-0.3f, 0.3f) }
93 };
94
95 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_tests); ++i)
96 EXPECT_EQ(float_tests[i].expected.ToString(),
97 float_tests[i].actual.ToString());
98 }
99
100 TEST(Vector2dTest, Scale) {
101 float double_values[][4] = {
102 { 4.5f, 1.2f, 3.3f, 5.6f },
103 { 4.5f, -1.2f, 3.3f, 5.6f },
104 { 4.5f, 1.2f, 3.3f, -5.6f },
105 { 4.5f, 1.2f, -3.3f, -5.6f },
106 { -4.5f, 1.2f, 3.3f, 5.6f },
107 { -4.5f, 1.2f, 0, 5.6f },
108 { -4.5f, 1.2f, 3.3f, 0 },
109 { 4.5f, 0, 3.3f, 5.6f },
110 { 0, 1.2f, 3.3f, 5.6f }
111 };
112
113 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(double_values); ++i) {
114 gfx::Vector2dF v(double_values[i][0], double_values[i][1]);
115 v.Scale(double_values[i][2], double_values[i][3]);
116 EXPECT_EQ(v.x(), double_values[i][0] * double_values[i][2]);
117 EXPECT_EQ(v.y(), double_values[i][1] * double_values[i][3]);
118 }
119
120 float single_values[][3] = {
121 { 4.5f, 1.2f, 3.3f },
122 { 4.5f, -1.2f, 3.3f },
123 { 4.5f, 1.2f, 3.3f },
124 { 4.5f, 1.2f, -3.3f },
125 { -4.5f, 1.2f, 3.3f },
126 { -4.5f, 1.2f, 0 },
127 { -4.5f, 1.2f, 3.3f },
128 { 4.5f, 0, 3.3f },
129 { 0, 1.2f, 3.3f }
130 };
131
132 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(single_values); ++i) {
133 gfx::Vector2dF v(single_values[i][0], single_values[i][1]);
134 v.Scale(single_values[i][2]);
135 EXPECT_EQ(v.x(), single_values[i][0] * single_values[i][2]);
136 EXPECT_EQ(v.y(), single_values[i][1] * single_values[i][2]);
137 }
138 }
139
140 TEST(Vector2dTest, Length) {
141 int int_values[][2] = {
142 { 0, 0 },
143 { 10, 20 },
144 { 20, 10 },
145 { -10, -20 },
146 { -20, 10 },
147 { 10, -20 },
148 };
149
150 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(int_values); ++i) {
151 int v0 = int_values[i][0];
152 int v1 = int_values[i][1];
153 double length_squared =
154 static_cast<double>(v0) * v0 + static_cast<double>(v1) * v1;
155 double length = std::sqrt(length_squared);
156 gfx::Vector2d vector(v0, v1);
157 EXPECT_EQ(static_cast<float>(length_squared), vector.LengthSquared());
158 EXPECT_EQ(static_cast<float>(length), vector.Length());
159 }
160
161 float float_values[][2] = {
162 { 0, 0 },
163 { 10.5f, 20.5f },
164 { 20.5f, 10.5f },
165 { -10.5f, -20.5f },
166 { -20.5f, 10.5f },
167 { 10.5f, -20.5f },
168 // A large vector that fails if the Length function doesn't use
169 // double precision internally.
170 { 1236278317862780234892374893213178027.12122348904204230f,
171 335890352589839028212313231225425134332.38123f },
172 };
173
174 for (size_t i = 0; i < ARRAYSIZE_UNSAFE(float_values); ++i) {
175 double v0 = float_values[i][0];
176 double v1 = float_values[i][1];
177 double length_squared =
178 static_cast<double>(v0) * v0 + static_cast<double>(v1) * v1;
179 double length = std::sqrt(length_squared);
180 gfx::Vector2dF vector(v0, v1);
181 EXPECT_EQ(length_squared, vector.LengthSquared());
182 EXPECT_EQ(static_cast<float>(length), vector.Length());
183 }
184 }
185
186 } // namespace ui
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