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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_POINT_H_ | 5 #ifndef UI_GFX_POINT_H_ |
6 #define UI_GFX_POINT_H_ | 6 #define UI_GFX_POINT_H_ |
7 | 7 |
8 #include "ui/base/ui_export.h" | 8 #include "ui/base/ui_export.h" |
9 #include "ui/gfx/point_base.h" | 9 #include "ui/gfx/point_base.h" |
10 #include "ui/gfx/point_f.h" | 10 #include "ui/gfx/point_f.h" |
| 11 #include "ui/gfx/vector2d.h" |
11 | 12 |
12 #if defined(OS_WIN) | 13 #if defined(OS_WIN) |
13 typedef unsigned long DWORD; | 14 typedef unsigned long DWORD; |
14 typedef struct tagPOINT POINT; | 15 typedef struct tagPOINT POINT; |
15 #elif defined(OS_IOS) | 16 #elif defined(OS_IOS) |
16 #include <CoreGraphics/CoreGraphics.h> | 17 #include <CoreGraphics/CoreGraphics.h> |
17 #elif defined(OS_MACOSX) | 18 #elif defined(OS_MACOSX) |
18 #include <ApplicationServices/ApplicationServices.h> | 19 #include <ApplicationServices/ApplicationServices.h> |
19 #endif | 20 #endif |
20 | 21 |
21 namespace gfx { | 22 namespace gfx { |
22 | 23 |
23 // A point has an x and y coordinate. | 24 // A point has an x and y coordinate. |
24 class UI_EXPORT Point : public PointBase<Point, int> { | 25 class UI_EXPORT Point : public PointBase<Point, int, Vector2d> { |
25 public: | 26 public: |
26 Point(); | 27 Point(); |
27 Point(int x, int y); | 28 Point(int x, int y); |
28 #if defined(OS_WIN) | 29 #if defined(OS_WIN) |
29 // |point| is a DWORD value that contains a coordinate. The x-coordinate is | 30 // |point| is a DWORD value that contains a coordinate. The x-coordinate is |
30 // the low-order short and the y-coordinate is the high-order short. This | 31 // the low-order short and the y-coordinate is the high-order short. This |
31 // value is commonly acquired from GetMessagePos/GetCursorPos. | 32 // value is commonly acquired from GetMessagePos/GetCursorPos. |
32 explicit Point(DWORD point); | 33 explicit Point(DWORD point); |
33 explicit Point(const POINT& point); | 34 explicit Point(const POINT& point); |
34 Point& operator=(const POINT& point); | 35 Point& operator=(const POINT& point); |
(...skipping 26 matching lines...) Expand all Loading... |
61 }; | 62 }; |
62 | 63 |
63 inline bool operator==(const Point& lhs, const Point& rhs) { | 64 inline bool operator==(const Point& lhs, const Point& rhs) { |
64 return lhs.x() == rhs.x() && lhs.y() == rhs.y(); | 65 return lhs.x() == rhs.x() && lhs.y() == rhs.y(); |
65 } | 66 } |
66 | 67 |
67 inline bool operator!=(const Point& lhs, const Point& rhs) { | 68 inline bool operator!=(const Point& lhs, const Point& rhs) { |
68 return !(lhs == rhs); | 69 return !(lhs == rhs); |
69 } | 70 } |
70 | 71 |
71 inline Point operator+(Point lhs, Point rhs) { | 72 inline Point operator+(const Point& lhs, const Vector2d& rhs) { |
72 return lhs.Add(rhs); | 73 return lhs.Add(rhs); |
73 } | 74 } |
74 | 75 |
75 inline Point operator-(Point lhs, Point rhs) { | 76 inline Point operator-(const Point& lhs, const Vector2d& rhs) { |
76 return lhs.Subtract(rhs); | 77 return lhs.Subtract(rhs); |
77 } | 78 } |
78 | 79 |
| 80 inline Vector2d operator-(const Point& lhs, const Point& rhs) { |
| 81 return lhs.OffsetFrom(rhs); |
| 82 } |
| 83 |
| 84 inline Point PointAtOffsetFromOrigin(const Vector2d& offset_from_origin) { |
| 85 return Point(offset_from_origin.x(), offset_from_origin.y()); |
| 86 } |
| 87 |
79 #if !defined(COMPILER_MSVC) | 88 #if !defined(COMPILER_MSVC) |
80 extern template class PointBase<Point, int>; | 89 extern template class PointBase<Point, int, Vector2d>; |
81 #endif | 90 #endif |
82 | 91 |
83 } // namespace gfx | 92 } // namespace gfx |
84 | 93 |
85 #endif // UI_GFX_POINT_H_ | 94 #endif // UI_GFX_POINT_H_ |
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