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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/point.h" | 5 #include "ui/gfx/point.h" |
6 | 6 |
7 #if defined(OS_WIN) | 7 #if defined(OS_WIN) |
8 #include <windows.h> | 8 #include <windows.h> |
9 #endif | 9 #endif |
10 | 10 |
11 #include "base/stringprintf.h" | 11 #include "base/stringprintf.h" |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 | 14 |
15 template class PointBase<Point, int>; | 15 template class PointBase<Point, int, Vector2d>; |
16 | 16 |
17 Point::Point() : PointBase<Point, int>(0, 0) { | 17 Point::Point() : PointBase<Point, int, Vector2d>(0, 0) { |
18 } | 18 } |
19 | 19 |
20 Point::Point(int x, int y) : PointBase<Point, int>(x, y) { | 20 Point::Point(int x, int y) : PointBase<Point, int, Vector2d>(x, y) { |
21 } | 21 } |
22 | 22 |
23 #if defined(OS_WIN) | 23 #if defined(OS_WIN) |
24 Point::Point(DWORD point) : PointBase<Point, int>(0, 0){ | 24 Point::Point(DWORD point) : PointBase<Point, int, Vector2d>(0, 0){ |
25 POINTS points = MAKEPOINTS(point); | 25 POINTS points = MAKEPOINTS(point); |
26 set_x(points.x); | 26 set_x(points.x); |
27 set_y(points.y); | 27 set_y(points.y); |
28 } | 28 } |
29 | 29 |
30 Point::Point(const POINT& point) : PointBase<Point, int>(point.x, point.y) { | 30 Point::Point(const POINT& point) |
| 31 : PointBase<Point, int, Vector2d>(point.x, point.y) { |
31 } | 32 } |
32 | 33 |
33 Point& Point::operator=(const POINT& point) { | 34 Point& Point::operator=(const POINT& point) { |
34 set_x(point.x); | 35 set_x(point.x); |
35 set_y(point.y); | 36 set_y(point.y); |
36 return *this; | 37 return *this; |
37 } | 38 } |
38 | 39 |
39 POINT Point::ToPOINT() const { | 40 POINT Point::ToPOINT() const { |
40 POINT p; | 41 POINT p; |
41 p.x = x(); | 42 p.x = x(); |
42 p.y = y(); | 43 p.y = y(); |
43 return p; | 44 return p; |
44 } | 45 } |
45 #elif defined(OS_MACOSX) | 46 #elif defined(OS_MACOSX) |
46 Point::Point(const CGPoint& point) : PointBase<Point, int>(point.x, point.y) { | 47 Point::Point(const CGPoint& point) |
| 48 : PointBase<Point, int, Vector2d>(point.x, point.y) { |
47 } | 49 } |
48 | 50 |
49 CGPoint Point::ToCGPoint() const { | 51 CGPoint Point::ToCGPoint() const { |
50 return CGPointMake(x(), y()); | 52 return CGPointMake(x(), y()); |
51 } | 53 } |
52 #endif | 54 #endif |
53 | 55 |
54 std::string Point::ToString() const { | 56 std::string Point::ToString() const { |
55 return base::StringPrintf("%d,%d", x(), y()); | 57 return base::StringPrintf("%d,%d", x(), y()); |
56 } | 58 } |
57 | 59 |
58 } // namespace gfx | 60 } // namespace gfx |
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