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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_TEST_EVENT_GENERATOR_H_ | 5 #ifndef UI_AURA_TEST_EVENT_GENERATOR_H_ |
6 #define UI_AURA_TEST_EVENT_GENERATOR_H_ | 6 #define UI_AURA_TEST_EVENT_GENERATOR_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "ui/base/keycodes/keyboard_codes.h" | 9 #include "ui/base/keycodes/keyboard_codes.h" |
10 #include "ui/gfx/point.h" | 10 #include "ui/gfx/point.h" |
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78 } | 78 } |
79 | 79 |
80 // Generates events to move mouse to be the given |point| in |window|'s | 80 // Generates events to move mouse to be the given |point| in |window|'s |
81 // coordinates. | 81 // coordinates. |
82 void MoveMouseRelativeTo(const Window* window, const gfx::Point& point); | 82 void MoveMouseRelativeTo(const Window* window, const gfx::Point& point); |
83 void MoveMouseRelativeTo(const Window* window, int x, int y) { | 83 void MoveMouseRelativeTo(const Window* window, int x, int y) { |
84 MoveMouseRelativeTo(window, gfx::Point(x, y)); | 84 MoveMouseRelativeTo(window, gfx::Point(x, y)); |
85 } | 85 } |
86 | 86 |
87 void MoveMouseBy(int x, int y) { | 87 void MoveMouseBy(int x, int y) { |
88 MoveMouseTo(current_location_.Add(gfx::Point(x, y))); | 88 MoveMouseTo(current_location_.Add(gfx::Vector2d(x, y))); |
89 } | 89 } |
90 | 90 |
91 // Generates events to drag mouse to given |point|. | 91 // Generates events to drag mouse to given |point|. |
92 void DragMouseTo(const gfx::Point& point); | 92 void DragMouseTo(const gfx::Point& point); |
93 | 93 |
94 void DragMouseTo(int x, int y) { | 94 void DragMouseTo(int x, int y) { |
95 DragMouseTo(gfx::Point(x, y)); | 95 DragMouseTo(gfx::Point(x, y)); |
96 } | 96 } |
97 | 97 |
98 void DragMouseBy(int dx, int dy) { | 98 void DragMouseBy(int dx, int dy) { |
99 DragMouseTo(current_location_.Add(gfx::Point(dx, dy))); | 99 DragMouseTo(current_location_.Add(gfx::Vector2d(dx, dy))); |
100 } | 100 } |
101 | 101 |
102 // Generates events to move the mouse to the center of the window. | 102 // Generates events to move the mouse to the center of the window. |
103 void MoveMouseToCenterOf(Window* window); | 103 void MoveMouseToCenterOf(Window* window); |
104 | 104 |
105 // Generates a touch press event. | 105 // Generates a touch press event. |
106 void PressTouch(); | 106 void PressTouch(); |
107 | 107 |
108 // Generates a ET_TOUCH_MOVED event to |point|. | 108 // Generates a ET_TOUCH_MOVED event to |point|. |
109 void MoveTouch(const gfx::Point& point); | 109 void MoveTouch(const gfx::Point& point); |
110 | 110 |
111 // Generates a touch release event. | 111 // Generates a touch release event. |
112 void ReleaseTouch(); | 112 void ReleaseTouch(); |
113 | 113 |
114 // Generates press, move and release event to move touch | 114 // Generates press, move and release event to move touch |
115 // to be the given |point|. | 115 // to be the given |point|. |
116 void PressMoveAndReleaseTouchTo(const gfx::Point& point); | 116 void PressMoveAndReleaseTouchTo(const gfx::Point& point); |
117 | 117 |
118 void PressMoveAndReleaseTouchTo(int x, int y) { | 118 void PressMoveAndReleaseTouchTo(int x, int y) { |
119 PressMoveAndReleaseTouchTo(gfx::Point(x, y)); | 119 PressMoveAndReleaseTouchTo(gfx::Point(x, y)); |
120 } | 120 } |
121 | 121 |
122 void PressMoveAndReleaseTouchBy(int x, int y) { | 122 void PressMoveAndReleaseTouchBy(int x, int y) { |
123 PressMoveAndReleaseTouchTo(current_location_.Add(gfx::Point(x, y))); | 123 PressMoveAndReleaseTouchTo(current_location_.Add(gfx::Vector2d(x, y))); |
124 } | 124 } |
125 | 125 |
126 // Generates press, move and release events to move touch | 126 // Generates press, move and release events to move touch |
127 // to the center of the window. | 127 // to the center of the window. |
128 void PressMoveAndReleaseTouchToCenterOf(Window* window); | 128 void PressMoveAndReleaseTouchToCenterOf(Window* window); |
129 | 129 |
130 // Generates and dispatches touch-events required to generate a TAP gesture. | 130 // Generates and dispatches touch-events required to generate a TAP gesture. |
131 // Note that this can generate a number of other gesture events at the same | 131 // Note that this can generate a number of other gesture events at the same |
132 // time (e.g. GESTURE_BEGIN, TAP_DOWN, END). | 132 // time (e.g. GESTURE_BEGIN, TAP_DOWN, END). |
133 void GestureTapAt(const gfx::Point& point); | 133 void GestureTapAt(const gfx::Point& point); |
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184 int flags_; | 184 int flags_; |
185 gfx::Point current_location_; | 185 gfx::Point current_location_; |
186 | 186 |
187 DISALLOW_COPY_AND_ASSIGN(EventGenerator); | 187 DISALLOW_COPY_AND_ASSIGN(EventGenerator); |
188 }; | 188 }; |
189 | 189 |
190 } // namespace test | 190 } // namespace test |
191 } // namespace aura | 191 } // namespace aura |
192 | 192 |
193 #endif // UI_AURA_TEST_EVENT_GENERATOR_H_ | 193 #endif // UI_AURA_TEST_EVENT_GENERATOR_H_ |
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