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Side by Side Diff: chrome/browser/ui/window_snapshot/window_snapshot_mac.mm

Issue 11269022: Add Vector2d classes that represent offsets, instead of using Point. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: RenderText fixup Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/window_snapshot/window_snapshot.h" 5 #include "chrome/browser/ui/window_snapshot/window_snapshot.h"
6 6
7 #import <Cocoa/Cocoa.h> 7 #import <Cocoa/Cocoa.h>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/mac/scoped_cftyperef.h" 10 #include "base/mac/scoped_cftyperef.h"
11 #include "base/memory/scoped_nsobject.h" 11 #include "base/memory/scoped_nsobject.h"
12 #include "ui/gfx/rect.h" 12 #include "ui/gfx/rect.h"
13 13
14 namespace chrome { 14 namespace chrome {
15 namespace internal { 15 namespace internal {
16 16
17 bool GrabWindowSnapshot(gfx::NativeWindow window, 17 bool GrabWindowSnapshot(gfx::NativeWindow window,
18 std::vector<unsigned char>* png_representation, 18 std::vector<unsigned char>* png_representation,
19 const gfx::Rect& snapshot_bounds) { 19 const gfx::Rect& snapshot_bounds) {
20 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; 20 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
21 gfx::Rect screen_bounds = gfx::Rect(NSRectToCGRect([screen frame])); 21 gfx::Rect screen_bounds = gfx::Rect(NSRectToCGRect([screen frame]));
22 gfx::Rect window_bounds = gfx::Rect(NSRectToCGRect([window frame])); 22 gfx::Rect window_bounds = gfx::Rect(NSRectToCGRect([window frame]));
23 23
24 // Flip window coordinates based on the primary screen. 24 // Flip window coordinates based on the primary screen.
25 window_bounds.set_y( 25 window_bounds.set_y(
26 screen_bounds.height() - window_bounds.y() - window_bounds.height()); 26 screen_bounds.height() - window_bounds.y() - window_bounds.height());
27 27
28 // Convert snapshot bounds relative to window into bounds relative to 28 // Convert snapshot bounds relative to window into bounds relative to
29 // screen. 29 // screen.
30 gfx::Rect screen_snapshot_bounds = gfx::Rect( 30 gfx::Rect screen_snapshot_bounds = snapshot_bounds;
31 window_bounds.origin().Add(snapshot_bounds.origin()), 31 screen_snapshot_bounds.Offset(window_bounds.OffsetFromOrigin());
32 snapshot_bounds.size());
33 32
34 DCHECK_LE(screen_snapshot_bounds.right(), window_bounds.right()); 33 DCHECK_LE(screen_snapshot_bounds.right(), window_bounds.right());
35 DCHECK_LE(screen_snapshot_bounds.bottom(), window_bounds.bottom()); 34 DCHECK_LE(screen_snapshot_bounds.bottom(), window_bounds.bottom());
36 35
37 png_representation->clear(); 36 png_representation->clear();
38 37
39 // Make sure to grab the "window frame" view so we get current tab + 38 // Make sure to grab the "window frame" view so we get current tab +
40 // tabstrip. 39 // tabstrip.
41 NSView* view = [[window contentView] superview]; 40 NSView* view = [[window contentView] superview];
42 base::mac::ScopedCFTypeRef<CGImageRef> windowSnapshot(CGWindowListCreateImage( 41 base::mac::ScopedCFTypeRef<CGImageRef> windowSnapshot(CGWindowListCreateImage(
(...skipping 11 matching lines...) Expand all
54 return false; 53 return false;
55 54
56 png_representation->assign(buf, buf + length); 55 png_representation->assign(buf, buf + length);
57 DCHECK(!png_representation->empty()); 56 DCHECK(!png_representation->empty());
58 57
59 return true; 58 return true;
60 } 59 }
61 60
62 } // namespace internal 61 } // namespace internal
63 } // namespace chrome 62 } // namespace chrome
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