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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Defines a simple float vector class. This class is used to indicate a | |
6 // distance in two dimentions between two points. Subtracting two points should | |
7 // produce a vector, and adding a vector to a point produces the point at the | |
8 // vector's distance from the original point. | |
9 | |
10 #ifndef UI_GFX_VECTOR2D_F_H_ | |
11 #define UI_GFX_VECTOR2D_F_H_ | |
12 | |
13 #include <string> | |
14 | |
15 #include "ui/base/ui_export.h" | |
16 | |
17 namespace gfx { | |
18 | |
19 class UI_EXPORT Vector2dF { | |
20 public: | |
21 Vector2dF(); | |
22 Vector2dF(float x, float y); | |
23 | |
24 float x() const { return m_x; } | |
25 void set_x(float x) { m_x = x; } | |
26 | |
27 float y() const { return m_y; } | |
28 void set_y(float y) { m_y = y; } | |
29 | |
30 void Grow(float x, float y) { | |
31 m_x += x; | |
32 m_y += y; | |
33 } | |
34 | |
35 void Add(const Vector2dF& other) { | |
36 m_x += other.m_x; | |
37 m_y += other.m_y; | |
38 } | |
39 | |
40 std::string ToString() const; | |
41 | |
42 private: | |
43 float m_x; | |
tfarina
2012/10/25 00:40:20
nit: please remember that we are in chromium code,
| |
44 float m_y; | |
45 }; | |
46 | |
47 inline Vector2dF operator-(const Vector2dF& v) { | |
48 return Vector2dF(-v.x(), -v.y()); | |
49 } | |
50 | |
51 } // namespace gfx | |
52 | |
53 #endif // UI_GFX_VECTOR2D_F_H_ | |
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