| Index: src/gpu/GrInOrderDrawBuffer.cpp
|
| diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
|
| index 8190ec0e8a880bc4a6aa696f0c4a5b2f5545080c..e298be6c8bffb575798ae14250512495626e0fe5 100644
|
| --- a/src/gpu/GrInOrderDrawBuffer.cpp
|
| +++ b/src/gpu/GrInOrderDrawBuffer.cpp
|
| @@ -8,7 +8,6 @@
|
| #include "GrInOrderDrawBuffer.h"
|
|
|
| #include "GrDefaultGeoProcFactory.h"
|
| -#include "GrResourceProvider.h"
|
| #include "GrTemplates.h"
|
|
|
| GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context,
|
| @@ -138,18 +137,17 @@
|
| vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
|
|
| int instanceCount = fGeoData.count();
|
| - SkAutoTUnref<const GrIndexBuffer> indexBuffer(
|
| - batchTarget->resourceProvider()->refQuadIndexBuffer());
|
| -
|
| int vertexCount = kVertsPerRect * instanceCount;
|
| +
|
| const GrVertexBuffer* vertexBuffer;
|
| int firstVertex;
|
| +
|
| void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
|
| vertexCount,
|
| &vertexBuffer,
|
| &firstVertex);
|
|
|
| - if (!vertices || !indexBuffer) {
|
| + if (!vertices || !batchTarget->quadIndexBuffer()) {
|
| SkDebugf("Could not allocate buffers\n");
|
| return;
|
| }
|
| @@ -183,6 +181,8 @@
|
| }
|
| }
|
|
|
| + const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer();
|
| +
|
| GrDrawTarget::DrawInfo drawInfo;
|
| drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
|
| drawInfo.setStartVertex(0);
|
| @@ -191,9 +191,9 @@
|
| drawInfo.setIndicesPerInstance(kIndicesPerRect);
|
| drawInfo.adjustStartVertex(firstVertex);
|
| drawInfo.setVertexBuffer(vertexBuffer);
|
| - drawInfo.setIndexBuffer(indexBuffer);
|
| -
|
| - int maxInstancesPerDraw = indexBuffer->maxQuads();
|
| + drawInfo.setIndexBuffer(quadIndexBuffer);
|
| +
|
| + int maxInstancesPerDraw = quadIndexBuffer->maxQuads();
|
| while (instanceCount) {
|
| drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
|
| drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance());
|
|
|