| Index: cc/scrollbar_layer.cc
|
| diff --git a/cc/scrollbar_layer.cc b/cc/scrollbar_layer.cc
|
| index 1a107bd810ef9b4d50c844266016a588d0882b2f..baecc14cdad1084785b8720e7f64d3f85ae24b02 100644
|
| --- a/cc/scrollbar_layer.cc
|
| +++ b/cc/scrollbar_layer.cc
|
| @@ -80,12 +80,11 @@ public:
|
| return make_scoped_ptr(new ScrollbarBackgroundPainter(scrollbar, painter, geometry, trackPart));
|
| }
|
|
|
| - virtual void paint(SkCanvas* skCanvas, const IntRect& contentRect, FloatRect&) OVERRIDE
|
| + virtual void paint(SkCanvas* skCanvas, const gfx::Rect& contentRect, gfx::RectF&) OVERRIDE
|
| {
|
| WebKit::WebCanvas* canvas = skCanvas;
|
| // The following is a simplification of ScrollbarThemeComposite::paint.
|
| - WebKit::WebRect contentWebRect(contentRect.x(), contentRect.y(), contentRect.width(), contentRect.height());
|
| - m_painter.paintScrollbarBackground(canvas, contentWebRect);
|
| + m_painter.paintScrollbarBackground(canvas, contentRect);
|
|
|
| if (m_geometry->hasButtons(m_scrollbar)) {
|
| WebRect backButtonStartPaintRect = m_geometry->backButtonStartRect(m_scrollbar);
|
| @@ -148,7 +147,7 @@ public:
|
| return make_scoped_ptr(new ScrollbarThumbPainter(scrollbar, painter, geometry));
|
| }
|
|
|
| - virtual void paint(SkCanvas* skCanvas, const IntRect& contentRect, FloatRect& opaque) OVERRIDE
|
| + virtual void paint(SkCanvas* skCanvas, const gfx::Rect& contentRect, gfx::RectF& opaque) OVERRIDE
|
| {
|
| WebKit::WebCanvas* canvas = skCanvas;
|
|
|
| @@ -226,14 +225,14 @@ void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, Layer
|
| // Paint and upload the entire part.
|
| float widthScale = static_cast<float>(contentBounds().width()) / bounds().width();
|
| float heightScale = static_cast<float>(contentBounds().height()) / bounds().height();
|
| - IntRect paintedOpaqueRect;
|
| + gfx::Rect paintedOpaqueRect;
|
| painter->prepareToUpdate(rect, rect.size(), widthScale, heightScale, paintedOpaqueRect, stats);
|
| if (!painter->pixelsDidChange() && texture->texture()->haveBackingTexture()) {
|
| TRACE_EVENT_INSTANT0("cc","ScrollbarLayer::updatePart no texture upload needed");
|
| return;
|
| }
|
|
|
| - IntSize destOffset(0, 0);
|
| + gfx::Vector2d destOffset(0, 0);
|
| texture->update(queue, rect, destOffset, false, stats);
|
| }
|
|
|
|
|