OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/texture_uploader.h" | 7 #include "cc/texture_uploader.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/debug/alias.h" | 12 #include "base/debug/alias.h" |
13 #include "base/debug/trace_event.h" | 13 #include "base/debug/trace_event.h" |
14 #include "base/metrics/histogram.h" | 14 #include "base/metrics/histogram.h" |
15 #include "cc/texture.h" | 15 #include "cc/texture.h" |
16 #include "cc/prioritized_texture.h" | 16 #include "cc/prioritized_texture.h" |
17 #include "third_party/khronos/GLES2/gl2.h" | 17 #include "third_party/khronos/GLES2/gl2.h" |
18 #include "third_party/khronos/GLES2/gl2ext.h" | 18 #include "third_party/khronos/GLES2/gl2ext.h" |
| 19 #include "ui/gfx/rect.h" |
| 20 #include "ui/gfx/vector2d.h" |
19 #include <public/WebGraphicsContext3D.h> | 21 #include <public/WebGraphicsContext3D.h> |
20 | 22 |
21 namespace { | 23 namespace { |
22 | 24 |
23 // How many previous uploads to use when predicting future throughput. | 25 // How many previous uploads to use when predicting future throughput. |
24 static const size_t uploadHistorySizeMax = 1000; | 26 static const size_t uploadHistorySizeMax = 1000; |
25 static const size_t uploadHistorySizeInitial = 100; | 27 static const size_t uploadHistorySizeInitial = 100; |
26 | 28 |
27 // Global estimated number of textures per second to maintain estimates across | 29 // Global estimated number of textures per second to maintain estimates across |
28 // subsequent instances of TextureUploader. | 30 // subsequent instances of TextureUploader. |
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
140 m_availableQueries.first()->begin(); | 142 m_availableQueries.first()->begin(); |
141 } | 143 } |
142 | 144 |
143 void TextureUploader::endQuery() | 145 void TextureUploader::endQuery() |
144 { | 146 { |
145 m_availableQueries.first()->end(); | 147 m_availableQueries.first()->end(); |
146 m_pendingQueries.append(m_availableQueries.takeFirst()); | 148 m_pendingQueries.append(m_availableQueries.takeFirst()); |
147 m_numBlockingTextureUploads++; | 149 m_numBlockingTextureUploads++; |
148 } | 150 } |
149 | 151 |
150 void TextureUploader::upload(const uint8_t* image, | 152 void TextureUploader::upload(const uint8* image, |
151 const IntRect& image_rect, | 153 const gfx::Rect& image_rect, |
152 const IntRect& source_rect, | 154 const gfx::Rect& source_rect, |
153 const IntSize& dest_offset, | 155 const gfx::Vector2d& dest_offset, |
154 GLenum format, | 156 GLenum format, |
155 IntSize size) | 157 const gfx::Size& size) |
156 { | 158 { |
157 CHECK(image_rect.contains(source_rect)); | 159 CHECK(image_rect.Contains(source_rect)); |
158 | 160 |
159 bool isFullUpload = dest_offset.isZero() && source_rect.size() == size; | 161 bool isFullUpload = dest_offset.IsZero() && source_rect.size() == size; |
160 | 162 |
161 if (isFullUpload) | 163 if (isFullUpload) |
162 beginQuery(); | 164 beginQuery(); |
163 | 165 |
164 if (m_useMapTexSubImage) { | 166 if (m_useMapTexSubImage) { |
165 uploadWithMapTexSubImage( | 167 uploadWithMapTexSubImage( |
166 image, image_rect, source_rect, dest_offset, format); | 168 image, image_rect, source_rect, dest_offset, format); |
167 } else { | 169 } else { |
168 uploadWithTexSubImage( | 170 uploadWithTexSubImage( |
169 image, image_rect, source_rect, dest_offset, format); | 171 image, image_rect, source_rect, dest_offset, format); |
170 } | 172 } |
171 | 173 |
172 if (isFullUpload) | 174 if (isFullUpload) |
173 endQuery(); | 175 endQuery(); |
174 } | 176 } |
175 | 177 |
176 void TextureUploader::uploadWithTexSubImage(const uint8_t* image, | 178 void TextureUploader::uploadWithTexSubImage(const uint8* image, |
177 const IntRect& image_rect, | 179 const gfx::Rect& image_rect, |
178 const IntRect& source_rect, | 180 const gfx::Rect& source_rect, |
179 const IntSize& dest_offset, | 181 const gfx::Vector2d& dest_offset, |
180 GLenum format) | 182 GLenum format) |
181 { | 183 { |
182 // Instrumentation to debug issue 156107 | 184 // Instrumentation to debug issue 156107 |
183 int source_rect_x = source_rect.x(); | 185 int source_rect_x = source_rect.x(); |
184 int source_rect_y = source_rect.y(); | 186 int source_rect_y = source_rect.y(); |
185 int source_rect_width = source_rect.width(); | 187 int source_rect_width = source_rect.width(); |
186 int source_rect_height = source_rect.height(); | 188 int source_rect_height = source_rect.height(); |
187 int image_rect_x = image_rect.x(); | 189 int image_rect_x = image_rect.x(); |
188 int image_rect_y = image_rect.y(); | 190 int image_rect_y = image_rect.y(); |
189 int image_rect_width = image_rect.width(); | 191 int image_rect_width = image_rect.width(); |
190 int image_rect_height = image_rect.height(); | 192 int image_rect_height = image_rect.height(); |
191 int dest_offset_width = dest_offset.width(); | 193 int dest_offset_x = dest_offset.x(); |
192 int dest_offset_height = dest_offset.height(); | 194 int dest_offset_y = dest_offset.y(); |
193 base::debug::Alias(&image); | 195 base::debug::Alias(&image); |
194 base::debug::Alias(&source_rect_x); | 196 base::debug::Alias(&source_rect_x); |
195 base::debug::Alias(&source_rect_y); | 197 base::debug::Alias(&source_rect_y); |
196 base::debug::Alias(&source_rect_width); | 198 base::debug::Alias(&source_rect_width); |
197 base::debug::Alias(&source_rect_height); | 199 base::debug::Alias(&source_rect_height); |
198 base::debug::Alias(&image_rect_x); | 200 base::debug::Alias(&image_rect_x); |
199 base::debug::Alias(&image_rect_y); | 201 base::debug::Alias(&image_rect_y); |
200 base::debug::Alias(&image_rect_width); | 202 base::debug::Alias(&image_rect_width); |
201 base::debug::Alias(&image_rect_height); | 203 base::debug::Alias(&image_rect_height); |
202 base::debug::Alias(&dest_offset_width); | 204 base::debug::Alias(&dest_offset_x); |
203 base::debug::Alias(&dest_offset_height); | 205 base::debug::Alias(&dest_offset_y); |
204 TRACE_EVENT0("cc", "TextureUploader::uploadWithTexSubImage"); | 206 TRACE_EVENT0("cc", "TextureUploader::uploadWithTexSubImage"); |
205 | 207 |
206 // Offset from image-rect to source-rect. | 208 // Offset from image-rect to source-rect. |
207 IntPoint offset(source_rect.x() - image_rect.x(), | 209 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); |
208 source_rect.y() - image_rect.y()); | |
209 | 210 |
210 const uint8_t* pixel_source; | 211 const uint8* pixel_source; |
211 unsigned int bytes_per_pixel = Texture::bytesPerPixel(format); | 212 unsigned int bytes_per_pixel = Texture::bytesPerPixel(format); |
212 | 213 |
213 if (image_rect.width() == source_rect.width() && !offset.x()) { | 214 if (image_rect.width() == source_rect.width() && !offset.x()) { |
214 pixel_source = &image[bytes_per_pixel * offset.y() * image_rect.width()]
; | 215 pixel_source = &image[bytes_per_pixel * offset.y() * image_rect.width()]
; |
215 } else { | 216 } else { |
216 size_t needed_size = source_rect.width() * source_rect.height() * bytes_
per_pixel; | 217 size_t needed_size = source_rect.width() * source_rect.height() * bytes_
per_pixel; |
217 if (m_subImageSize < needed_size) { | 218 if (m_subImageSize < needed_size) { |
218 m_subImage.reset(new uint8_t[needed_size]); | 219 m_subImage.reset(new uint8[needed_size]); |
219 m_subImageSize = needed_size; | 220 m_subImageSize = needed_size; |
220 } | 221 } |
221 // Strides not equal, so do a row-by-row memcpy from the | 222 // Strides not equal, so do a row-by-row memcpy from the |
222 // paint results into a temp buffer for uploading. | 223 // paint results into a temp buffer for uploading. |
223 for (int row = 0; row < source_rect.height(); ++row) | 224 for (int row = 0; row < source_rect.height(); ++row) |
224 memcpy(&m_subImage[source_rect.width() * bytes_per_pixel * row], | 225 memcpy(&m_subImage[source_rect.width() * bytes_per_pixel * row], |
225 &image[bytes_per_pixel * (offset.x() + | 226 &image[bytes_per_pixel * (offset.x() + |
226 (offset.y() + row) * image_rect.width())], | 227 (offset.y() + row) * image_rect.width())], |
227 source_rect.width() * bytes_per_pixel); | 228 source_rect.width() * bytes_per_pixel); |
228 | 229 |
229 pixel_source = &m_subImage[0]; | 230 pixel_source = &m_subImage[0]; |
230 } | 231 } |
231 | 232 |
232 m_context->texSubImage2D(GL_TEXTURE_2D, | 233 m_context->texSubImage2D(GL_TEXTURE_2D, |
233 0, | 234 0, |
234 dest_offset.width(), | 235 dest_offset.x(), |
235 dest_offset.height(), | 236 dest_offset.y(), |
236 source_rect.width(), | 237 source_rect.width(), |
237 source_rect.height(), | 238 source_rect.height(), |
238 format, | 239 format, |
239 GL_UNSIGNED_BYTE, | 240 GL_UNSIGNED_BYTE, |
240 pixel_source); | 241 pixel_source); |
241 } | 242 } |
242 | 243 |
243 void TextureUploader::uploadWithMapTexSubImage(const uint8_t* image, | 244 void TextureUploader::uploadWithMapTexSubImage(const uint8* image, |
244 const IntRect& image_rect, | 245 const gfx::Rect& image_rect, |
245 const IntRect& source_rect, | 246 const gfx::Rect& source_rect, |
246 const IntSize& dest_offset, | 247 const gfx::Vector2d& dest_offset, |
247 GLenum format) | 248 GLenum format) |
248 { | 249 { |
249 // Instrumentation to debug issue 156107 | 250 // Instrumentation to debug issue 156107 |
250 int source_rect_x = source_rect.x(); | 251 int source_rect_x = source_rect.x(); |
251 int source_rect_y = source_rect.y(); | 252 int source_rect_y = source_rect.y(); |
252 int source_rect_width = source_rect.width(); | 253 int source_rect_width = source_rect.width(); |
253 int source_rect_height = source_rect.height(); | 254 int source_rect_height = source_rect.height(); |
254 int image_rect_x = image_rect.x(); | 255 int image_rect_x = image_rect.x(); |
255 int image_rect_y = image_rect.y(); | 256 int image_rect_y = image_rect.y(); |
256 int image_rect_width = image_rect.width(); | 257 int image_rect_width = image_rect.width(); |
257 int image_rect_height = image_rect.height(); | 258 int image_rect_height = image_rect.height(); |
258 int dest_offset_width = dest_offset.width(); | 259 int dest_offset_x = dest_offset.x(); |
259 int dest_offset_height = dest_offset.height(); | 260 int dest_offset_y = dest_offset.y(); |
260 base::debug::Alias(&image); | 261 base::debug::Alias(&image); |
261 base::debug::Alias(&source_rect_x); | 262 base::debug::Alias(&source_rect_x); |
262 base::debug::Alias(&source_rect_y); | 263 base::debug::Alias(&source_rect_y); |
263 base::debug::Alias(&source_rect_width); | 264 base::debug::Alias(&source_rect_width); |
264 base::debug::Alias(&source_rect_height); | 265 base::debug::Alias(&source_rect_height); |
265 base::debug::Alias(&image_rect_x); | 266 base::debug::Alias(&image_rect_x); |
266 base::debug::Alias(&image_rect_y); | 267 base::debug::Alias(&image_rect_y); |
267 base::debug::Alias(&image_rect_width); | 268 base::debug::Alias(&image_rect_width); |
268 base::debug::Alias(&image_rect_height); | 269 base::debug::Alias(&image_rect_height); |
269 base::debug::Alias(&dest_offset_width); | 270 base::debug::Alias(&dest_offset_x); |
270 base::debug::Alias(&dest_offset_height); | 271 base::debug::Alias(&dest_offset_y); |
271 | 272 |
272 TRACE_EVENT0("cc", "TextureUploader::uploadWithMapTexSubImage"); | 273 TRACE_EVENT0("cc", "TextureUploader::uploadWithMapTexSubImage"); |
273 | 274 |
274 // Offset from image-rect to source-rect. | 275 // Offset from image-rect to source-rect. |
275 IntPoint offset(source_rect.x() - image_rect.x(), | 276 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); |
276 source_rect.y() - image_rect.y()); | |
277 | 277 |
278 // Upload tile data via a mapped transfer buffer | 278 // Upload tile data via a mapped transfer buffer |
279 uint8_t* pixel_dest = static_cast<uint8_t*>( | 279 uint8* pixel_dest = static_cast<uint8*>( |
280 m_context->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, | 280 m_context->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, |
281 0, | 281 0, |
282 dest_offset.width(), | 282 dest_offset.x(), |
283 dest_offset.height(), | 283 dest_offset.y(), |
284 source_rect.width(), | 284 source_rect.width(), |
285 source_rect.height(), | 285 source_rect.height(), |
286 format, | 286 format, |
287 GL_UNSIGNED_BYTE, | 287 GL_UNSIGNED_BYTE, |
288 GL_WRITE_ONLY)); | 288 GL_WRITE_ONLY)); |
289 | 289 |
290 if (!pixel_dest) { | 290 if (!pixel_dest) { |
291 uploadWithTexSubImage( | 291 uploadWithTexSubImage( |
292 image, image_rect, source_rect, dest_offset, format); | 292 image, image_rect, source_rect, dest_offset, format); |
293 return; | 293 return; |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
330 m_texturesPerSecondHistory.erase(m_texturesPerSecondHistory.begin())
; | 330 m_texturesPerSecondHistory.erase(m_texturesPerSecondHistory.begin())
; |
331 m_texturesPerSecondHistory.erase(--m_texturesPerSecondHistory.end())
; | 331 m_texturesPerSecondHistory.erase(--m_texturesPerSecondHistory.end())
; |
332 } | 332 } |
333 m_texturesPerSecondHistory.insert(texturesPerSecond); | 333 m_texturesPerSecondHistory.insert(texturesPerSecond); |
334 | 334 |
335 m_availableQueries.append(m_pendingQueries.takeFirst()); | 335 m_availableQueries.append(m_pendingQueries.takeFirst()); |
336 } | 336 } |
337 } | 337 } |
338 | 338 |
339 } | 339 } |
OLD | NEW |