OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/prioritized_texture.h" | 7 #include "cc/prioritized_texture.h" |
8 | 8 |
9 #include "cc/prioritized_texture_manager.h" | 9 #include "cc/prioritized_texture_manager.h" |
10 #include "cc/single_thread_proxy.h" // For DebugScopedSetImplThread | 10 #include "cc/single_thread_proxy.h" // For DebugScopedSetImplThread |
(...skipping 599 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
610 for (size_t i = 0; i < maxTextures; ++i) | 610 for (size_t i = 0; i < maxTextures; ++i) |
611 textures[i]->setRequestPriority(100); | 611 textures[i]->setRequestPriority(100); |
612 prioritizeTexturesAndBackings(textureManager.get()); | 612 prioritizeTexturesAndBackings(textureManager.get()); |
613 for (unsigned i = 0; i < maxTextures; ++i) | 613 for (unsigned i = 0; i < maxTextures; ++i) |
614 EXPECT_TRUE(validateTexture(textures[i], false)); | 614 EXPECT_TRUE(validateTexture(textures[i], false)); |
615 | 615 |
616 ResourceUpdateQueue queue; | 616 ResourceUpdateQueue queue; |
617 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | 617 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; |
618 for (size_t i = 0; i < maxTextures; ++i) { | 618 for (size_t i = 0; i < maxTextures; ++i) { |
619 const ResourceUpdate upload = ResourceUpdate::Create( | 619 const ResourceUpdate upload = ResourceUpdate::Create( |
620 textures[i].get(), NULL, IntRect(), IntRect(), IntSize()); | 620 textures[i].get(), NULL, gfx::Rect(), gfx::Rect(), gfx::Vector2d()); |
621 queue.appendFullUpload(upload); | 621 queue.appendFullUpload(upload); |
622 } | 622 } |
623 | 623 |
624 // Make sure that we have backings for all of the textures. | 624 // Make sure that we have backings for all of the textures. |
625 for (size_t i = 0; i < maxTextures; ++i) | 625 for (size_t i = 0; i < maxTextures; ++i) |
626 EXPECT_TRUE(textures[i]->haveBackingTexture()); | 626 EXPECT_TRUE(textures[i]->haveBackingTexture()); |
627 | 627 |
628 queue.clearUploadsToEvictedResources(); | 628 queue.clearUploadsToEvictedResources(); |
629 EXPECT_EQ(4, queue.fullUploadSize()); | 629 EXPECT_EQ(4, queue.fullUploadSize()); |
630 | 630 |
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
696 EXPECT_EQ(texturesMemorySize(3), textureManager->memoryVisibleBytes()); | 696 EXPECT_EQ(texturesMemorySize(3), textureManager->memoryVisibleBytes()); |
697 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryVisibleAndNearbyB
ytes()); | 697 EXPECT_EQ(texturesMemorySize(4), textureManager->memoryVisibleAndNearbyB
ytes()); |
698 } | 698 } |
699 | 699 |
700 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; | 700 DebugScopedSetImplThreadAndMainThreadBlocked implThreadAndMainThreadBlocked; |
701 textureManager->clearAllMemory(resourceProvider()); | 701 textureManager->clearAllMemory(resourceProvider()); |
702 } | 702 } |
703 | 703 |
704 | 704 |
705 } // namespace | 705 } // namespace |
OLD | NEW |