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Side by Side Diff: cc/layer_updater.h

Issue 11266030: Use gfx:: Geometry types for the resource provider and layer updater classes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: uint8 Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef LayerUpdater_h 5 #ifndef LayerUpdater_h
6 #define LayerUpdater_h 6 #define LayerUpdater_h
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "cc/prioritized_texture.h" 9 #include "cc/prioritized_texture.h"
10 #include "third_party/khronos/GLES2/gl2.h" 10 #include "third_party/khronos/GLES2/gl2.h"
11 11
12 namespace gfx {
13 class Rect;
14 class Vector2d;
15 }
16
12 namespace cc { 17 namespace cc {
13 18
14 class IntRect;
15 class IntSize;
16 class TextureManager; 19 class TextureManager;
17 struct RenderingStats; 20 struct RenderingStats;
18 class ResourceUpdateQueue; 21 class ResourceUpdateQueue;
19 22
20 class LayerUpdater : public base::RefCounted<LayerUpdater> { 23 class LayerUpdater : public base::RefCounted<LayerUpdater> {
21 public: 24 public:
22 // Allows updaters to store per-resource update properties. 25 // Allows updaters to store per-resource update properties.
23 class Resource { 26 class Resource {
24 public: 27 public:
25 virtual ~Resource(); 28 virtual ~Resource();
26 29
27 PrioritizedTexture* texture() { return m_texture.get(); } 30 PrioritizedTexture* texture() { return m_texture.get(); }
28 void swapTextureWith(scoped_ptr<PrioritizedTexture>& texture) { m_textur e.swap(texture); } 31 void swapTextureWith(scoped_ptr<PrioritizedTexture>& texture) { m_textur e.swap(texture); }
29 // TODO(reveman): partialUpdate should be a property of this class 32 // TODO(reveman): partialUpdate should be a property of this class
30 // instead of an argument passed to update(). 33 // instead of an argument passed to update().
31 virtual void update(ResourceUpdateQueue&, const IntRect& sourceRect, con st IntSize& destOffset, bool partialUpdate, RenderingStats&) = 0; 34 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0;
32 protected: 35 protected:
33 explicit Resource(scoped_ptr<PrioritizedTexture> texture); 36 explicit Resource(scoped_ptr<PrioritizedTexture> texture);
34 37
35 private: 38 private:
36 scoped_ptr<PrioritizedTexture> m_texture; 39 scoped_ptr<PrioritizedTexture> m_texture;
37 }; 40 };
38 41
39 LayerUpdater() { } 42 LayerUpdater() { }
40 43
41 virtual scoped_ptr<Resource> createResource(PrioritizedTextureManager*) = 0; 44 virtual scoped_ptr<Resource> createResource(PrioritizedTextureManager*) = 0;
42 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater, 45 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater,
43 // then this region should be ignored in preference for the entire layer's a rea. 46 // then this region should be ignored in preference for the entire layer's a rea.
44 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa queRect, RenderingStats&) { } 47 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result ingOpaqueRect, RenderingStats&) { }
45 48
46 // Set true by the layer when it is known that the entire output is going to be opaque. 49 // Set true by the layer when it is known that the entire output is going to be opaque.
47 virtual void setOpaque(bool) { } 50 virtual void setOpaque(bool) { }
48 51
49 protected: 52 protected:
50 virtual ~LayerUpdater() { } 53 virtual ~LayerUpdater() { }
51 54
52 private: 55 private:
53 friend class base::RefCounted<LayerUpdater>; 56 friend class base::RefCounted<LayerUpdater>;
54 }; 57 };
55 58
56 } // namespace cc 59 } // namespace cc
57 60
58 #endif // LayerUpdater_h 61 #endif // LayerUpdater_h
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