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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/bitmap_content_layer_updater.h" | 7 #include "cc/bitmap_content_layer_updater.h" |
8 | 8 |
9 #include "cc/layer_painter.h" | 9 #include "cc/layer_painter.h" |
10 #include "cc/resource_update.h" | 10 #include "cc/resource_update.h" |
11 #include "cc/resource_update_queue.h" | 11 #include "cc/resource_update_queue.h" |
12 #include "skia/ext/platform_canvas.h" | 12 #include "skia/ext/platform_canvas.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 BitmapContentLayerUpdater::Resource::Resource(BitmapContentLayerUpdater* updater
, scoped_ptr<PrioritizedTexture> texture) | 16 BitmapContentLayerUpdater::Resource::Resource(BitmapContentLayerUpdater* updater
, scoped_ptr<PrioritizedTexture> texture) |
17 : LayerUpdater::Resource(texture.Pass()) | 17 : LayerUpdater::Resource(texture.Pass()) |
18 , m_updater(updater) | 18 , m_updater(updater) |
19 { | 19 { |
20 } | 20 } |
21 | 21 |
22 BitmapContentLayerUpdater::Resource::~Resource() | 22 BitmapContentLayerUpdater::Resource::~Resource() |
23 { | 23 { |
24 } | 24 } |
25 | 25 |
26 void BitmapContentLayerUpdater::Resource::update(ResourceUpdateQueue& queue, con
st IntRect& sourceRect, const IntSize& destOffset, bool partialUpdate, Rendering
Stats&) | 26 void BitmapContentLayerUpdater::Resource::update(ResourceUpdateQueue& queue, con
st gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate, R
enderingStats&) |
27 { | 27 { |
28 updater()->updateTexture(queue, texture(), sourceRect, destOffset, partialUp
date); | 28 updater()->updateTexture(queue, texture(), sourceRect, destOffset, partialUp
date); |
29 } | 29 } |
30 | 30 |
31 scoped_refptr<BitmapContentLayerUpdater> BitmapContentLayerUpdater::create(scope
d_ptr<LayerPainter> painter) | 31 scoped_refptr<BitmapContentLayerUpdater> BitmapContentLayerUpdater::create(scope
d_ptr<LayerPainter> painter) |
32 { | 32 { |
33 return make_scoped_refptr(new BitmapContentLayerUpdater(painter.Pass())); | 33 return make_scoped_refptr(new BitmapContentLayerUpdater(painter.Pass())); |
34 } | 34 } |
35 | 35 |
36 BitmapContentLayerUpdater::BitmapContentLayerUpdater(scoped_ptr<LayerPainter> pa
inter) | 36 BitmapContentLayerUpdater::BitmapContentLayerUpdater(scoped_ptr<LayerPainter> pa
inter) |
37 : ContentLayerUpdater(painter.Pass()) | 37 : ContentLayerUpdater(painter.Pass()) |
38 , m_opaque(false) | 38 , m_opaque(false) |
39 { | 39 { |
40 } | 40 } |
41 | 41 |
42 BitmapContentLayerUpdater::~BitmapContentLayerUpdater() | 42 BitmapContentLayerUpdater::~BitmapContentLayerUpdater() |
43 { | 43 { |
44 } | 44 } |
45 | 45 |
46 scoped_ptr<LayerUpdater::Resource> BitmapContentLayerUpdater::createResource(Pri
oritizedTextureManager* manager) | 46 scoped_ptr<LayerUpdater::Resource> BitmapContentLayerUpdater::createResource(Pri
oritizedTextureManager* manager) |
47 { | 47 { |
48 return scoped_ptr<LayerUpdater::Resource>(new Resource(this, PrioritizedText
ure::create(manager))); | 48 return scoped_ptr<LayerUpdater::Resource>(new Resource(this, PrioritizedText
ure::create(manager))); |
49 } | 49 } |
50 | 50 |
51 void BitmapContentLayerUpdater::prepareToUpdate(const IntRect& contentRect, cons
t IntSize& tileSize, float contentsWidthScale, float contentsHeightScale, IntRec
t& resultingOpaqueRect, RenderingStats& stats) | 51 void BitmapContentLayerUpdater::prepareToUpdate(const gfx::Rect& contentRect, co
nst gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gf
x::Rect& resultingOpaqueRect, RenderingStats& stats) |
52 { | 52 { |
53 if (m_canvasSize != contentRect.size()) { | 53 if (m_canvasSize != contentRect.size()) { |
54 m_canvasSize = contentRect.size(); | 54 m_canvasSize = contentRect.size(); |
55 m_canvas = make_scoped_ptr(skia::CreateBitmapCanvas(m_canvasSize.width()
, m_canvasSize.height(), m_opaque)); | 55 m_canvas = make_scoped_ptr(skia::CreateBitmapCanvas(m_canvasSize.width()
, m_canvasSize.height(), m_opaque)); |
56 } | 56 } |
57 | 57 |
58 paintContents(m_canvas.get(), contentRect, contentsWidthScale, contentsHeigh
tScale, resultingOpaqueRect, stats); | 58 paintContents(m_canvas.get(), contentRect, contentsWidthScale, contentsHeigh
tScale, resultingOpaqueRect, stats); |
59 } | 59 } |
60 | 60 |
61 void BitmapContentLayerUpdater::updateTexture(ResourceUpdateQueue& queue, Priori
tizedTexture* texture, const IntRect& sourceRect, const IntSize& destOffset, boo
l partialUpdate) | 61 void BitmapContentLayerUpdater::updateTexture(ResourceUpdateQueue& queue, Priori
tizedTexture* texture, const gfx::Rect& sourceRect, const gfx::Vector2d& destOff
set, bool partialUpdate) |
62 { | 62 { |
63 ResourceUpdate upload = ResourceUpdate::Create( | 63 ResourceUpdate upload = ResourceUpdate::Create( |
64 texture, | 64 texture, |
65 &m_canvas->getDevice()->accessBitmap(false), | 65 &m_canvas->getDevice()->accessBitmap(false), |
66 contentRect(), | 66 contentRect(), |
67 sourceRect, | 67 sourceRect, |
68 destOffset); | 68 destOffset); |
69 if (partialUpdate) | 69 if (partialUpdate) |
70 queue.appendPartialUpload(upload); | 70 queue.appendPartialUpload(upload); |
71 else | 71 else |
72 queue.appendFullUpload(upload); | 72 queue.appendFullUpload(upload); |
73 } | 73 } |
74 | 74 |
75 void BitmapContentLayerUpdater::setOpaque(bool opaque) | 75 void BitmapContentLayerUpdater::setOpaque(bool opaque) |
76 { | 76 { |
77 if (opaque != m_opaque) { | 77 if (opaque != m_opaque) { |
78 m_canvas.reset(); | 78 m_canvas.reset(); |
79 m_canvasSize = IntSize(); | 79 m_canvasSize = gfx::Size(); |
80 } | 80 } |
81 m_opaque = opaque; | 81 m_opaque = opaque; |
82 } | 82 } |
83 | 83 |
84 } // namespace cc | 84 } // namespace cc |
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