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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/program_manager.h" | 5 #include "gpu/command_buffer/service/program_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <set> | 8 #include <set> |
| 9 #include <utility> | 9 #include <utility> |
| 10 #include <vector> | 10 #include <vector> |
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| 524 translator, | 524 translator, |
| 525 feature_info); | 525 feature_info); |
| 526 CHECK(info->IsValid()); | 526 CHECK(info->IsValid()); |
| 527 } | 527 } |
| 528 } | 528 } |
| 529 } | 529 } |
| 530 } | 530 } |
| 531 | 531 |
| 532 if (link) { | 532 if (link) { |
| 533 before_time = TimeTicks::HighResNow(); | 533 before_time = TimeTicks::HighResNow(); |
| 534 if (cache && gfx::g_GL_ARB_get_program_binary) { | 534 if (cache && gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary) { |
| 535 glProgramParameteri(service_id(), | 535 glProgramParameteri(service_id(), |
| 536 PROGRAM_BINARY_RETRIEVABLE_HINT, | 536 PROGRAM_BINARY_RETRIEVABLE_HINT, |
| 537 GL_TRUE); | 537 GL_TRUE); |
| 538 } | 538 } |
| 539 glLinkProgram(service_id()); | 539 glLinkProgram(service_id()); |
| 540 } | 540 } |
| 541 | 541 |
| 542 GLint success = 0; | 542 GLint success = 0; |
| 543 glGetProgramiv(service_id(), GL_LINK_STATUS, &success); | 543 glGetProgramiv(service_id(), GL_LINK_STATUS, &success); |
| 544 if (success == GL_TRUE) { | 544 if (success == GL_TRUE) { |
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| 1147 info->ClearUniforms(&zero_); | 1147 info->ClearUniforms(&zero_); |
| 1148 } | 1148 } |
| 1149 } | 1149 } |
| 1150 | 1150 |
| 1151 int32 ProgramManager::MakeFakeLocation(int32 index, int32 element) { | 1151 int32 ProgramManager::MakeFakeLocation(int32 index, int32 element) { |
| 1152 return index + element * 0x10000; | 1152 return index + element * 0x10000; |
| 1153 } | 1153 } |
| 1154 | 1154 |
| 1155 } // namespace gles2 | 1155 } // namespace gles2 |
| 1156 } // namespace gpu | 1156 } // namespace gpu |
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