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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 | 10 |
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212 // frequently changing VBOs. We've measured a performance increase using non
-VBO vertex | 212 // frequently changing VBOs. We've measured a performance increase using non
-VBO vertex |
213 // data for dynamic content on these GPUs. Perhaps we should read the render
er string and | 213 // data for dynamic content on these GPUs. Perhaps we should read the render
er string and |
214 // limit this decision to specific GPU families rather than basing it on the
vendor alone. | 214 // limit this decision to specific GPU families rather than basing it on the
vendor alone. |
215 if (!GR_GL_MUST_USE_VBO && | 215 if (!GR_GL_MUST_USE_VBO && |
216 (kARM_GrGLVendor == ctxInfo.vendor() || | 216 (kARM_GrGLVendor == ctxInfo.vendor() || |
217 kImagination_GrGLVendor == ctxInfo.vendor() || | 217 kImagination_GrGLVendor == ctxInfo.vendor() || |
218 kQualcomm_GrGLVendor == ctxInfo.vendor())) { | 218 kQualcomm_GrGLVendor == ctxInfo.vendor())) { |
219 fUseNonVBOVertexAndIndexDynamicData = true; | 219 fUseNonVBOVertexAndIndexDynamicData = true; |
220 } | 220 } |
221 | 221 |
222 if ((kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) || | 222 // A driver but on the nexus 6 causes incorrect dst copies when invalidate i
s called beforehand. |
223 (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0)) || | 223 // Thus we are blacklisting this extension for now on Adreno4xx devices. |
224 ctxInfo.hasExtension("GL_ARB_invalidate_subdata")) { | 224 if (kAdreno4xx_GrGLRenderer != ctxInfo.renderer() && |
| 225 ((kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) || |
| 226 (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0)) || |
| 227 ctxInfo.hasExtension("GL_ARB_invalidate_subdata"))) { |
225 fDiscardRenderTargetSupport = true; | 228 fDiscardRenderTargetSupport = true; |
226 fInvalidateFBType = kInvalidate_InvalidateFBType; | 229 fInvalidateFBType = kInvalidate_InvalidateFBType; |
227 } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer")) { | 230 } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer")) { |
228 fDiscardRenderTargetSupport = true; | 231 fDiscardRenderTargetSupport = true; |
229 fInvalidateFBType = kDiscard_InvalidateFBType; | 232 fInvalidateFBType = kDiscard_InvalidateFBType; |
230 } | 233 } |
231 | 234 |
232 if (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInf
o.vendor()) { | 235 if (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInf
o.vendor()) { |
233 fFullClearIsFree = true; | 236 fFullClearIsFree = true; |
234 } | 237 } |
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1152 if (fGeometryShaderSupport) { | 1155 if (fGeometryShaderSupport) { |
1153 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1156 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
1154 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert
ex_GrShaderType][p]; | 1157 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert
ex_GrShaderType][p]; |
1155 } | 1158 } |
1156 } | 1159 } |
1157 } | 1160 } |
1158 | 1161 |
1159 | 1162 |
1160 | 1163 |
1161 | 1164 |
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