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Unified Diff: snapshot/win/exception_snapshot_win_test.cc

Issue 1126413008: win: Implement exception snapshot (Closed) Base URL: https://chromium.googlesource.com/crashpad/crashpad@master
Patch Set: fixes2 Created 5 years, 4 months ago
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Index: snapshot/win/exception_snapshot_win_test.cc
diff --git a/snapshot/win/exception_snapshot_win_test.cc b/snapshot/win/exception_snapshot_win_test.cc
new file mode 100644
index 0000000000000000000000000000000000000000..268d64e4a325c0e6f6397525ebec6cf4e430fe70
--- /dev/null
+++ b/snapshot/win/exception_snapshot_win_test.cc
@@ -0,0 +1,243 @@
+// Copyright 2015 The Crashpad Authors. All rights reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "snapshot/win/exception_snapshot_win.h"
+
+#include <string>
+
+#include "base/strings/stringprintf.h"
+#include "base/strings/utf_string_conversions.h"
+#include "client/crashpad_client.h"
+#include "client/crashpad_info.h"
+#include "handler/win/registration_server.h"
+#include "gtest/gtest.h"
+#include "snapshot/win/process_reader_win.h"
+#include "snapshot/win/process_snapshot_win.h"
+#include "test/win/win_child_process.h"
+#include "util/thread/thread.h"
+#include "util/win/scoped_handle.h"
+
+namespace crashpad {
+namespace test {
+namespace {
+
+HANDLE DuplicateEvent(HANDLE process, HANDLE event) {
+ HANDLE handle;
+ if (DuplicateHandle(GetCurrentProcess(),
+ event,
+ process,
+ &handle,
+ SYNCHRONIZE | EVENT_MODIFY_STATE,
+ false,
+ 0)) {
+ return handle;
+ }
+ return nullptr;
+}
+
+class ExceptionSnapshotWinTest : public testing::Test {
+ public:
+ class Delegate : public RegistrationServer::Delegate {
+ public:
+ Delegate()
+ : crashpad_info_address_(0),
+ client_process_(),
+ started_event_(CreateEvent(nullptr, false, false, nullptr)),
+ request_dump_event_(CreateEvent(nullptr, false, false, nullptr)),
+ dump_complete_event_(CreateEvent(nullptr, true, false, nullptr)) {
+ EXPECT_TRUE(started_event_.is_valid());
+ EXPECT_TRUE(request_dump_event_.is_valid());
+ EXPECT_TRUE(dump_complete_event_.is_valid());
+ }
+
+ ~Delegate() override {
+ }
+
+ void OnStarted() override {
+ EXPECT_EQ(WAIT_TIMEOUT, WaitForSingleObject(started_event_.get(), 0));
+ SetEvent(started_event_.get());
+ }
+
+ bool RegisterClient(ScopedKernelHANDLE client_process,
+ WinVMAddress crashpad_info_address,
+ HANDLE* request_dump_event,
+ HANDLE* dump_complete_event) override {
+ client_process_ = client_process.Pass();
+ crashpad_info_address_ = crashpad_info_address;
+ *request_dump_event =
+ DuplicateEvent(client_process_.get(), request_dump_event_.get());
+ *dump_complete_event =
+ DuplicateEvent(client_process_.get(), dump_complete_event_.get());
+ return true;
+ }
+
+ void WaitForStart() {
+ DWORD wait_result = WaitForSingleObject(started_event_.get(), INFINITE);
+ if (wait_result == WAIT_FAILED)
+ PLOG(ERROR);
+ ASSERT_EQ(wait_result, WAIT_OBJECT_0);
+ }
+
+ void WaitForDumpRequestAndValidateException(void* break_near) {
+ // Wait until triggered, and then grab information from the child.
+ WaitForSingleObject(request_dump_event_.get(), INFINITE);
+
+ // Snapshot the process and exception.
+ ProcessReaderWin process_reader;
+ ASSERT_TRUE(process_reader.Initialize(client_process_.get()));
+ CrashpadInfo crashpad_info;
+ ASSERT_TRUE(process_reader.ReadMemory(
+ crashpad_info_address_, sizeof(crashpad_info), &crashpad_info));
+ ProcessSnapshotWin snapshot;
+ snapshot.Initialize(client_process_.get());
+ snapshot.InitializeException(
+ crashpad_info.thread_id(),
+ reinterpret_cast<WinVMAddress>(crashpad_info.exception_pointers()));
+
+ // Confirm the exception record was read correctly.
+ EXPECT_NE(snapshot.Exception()->ThreadID(), 0u);
+ EXPECT_EQ(snapshot.Exception()->Exception(), EXCEPTION_BREAKPOINT);
+
+ // Verify the exception happened at the expected location with a bit of
+ // slop space to allow for reading the current PC before the exception
+ // happens. See CrashingChildProcess::Run().
+ const uint64_t kAllowedOffset = 64;
+ EXPECT_GT(snapshot.Exception()->ExceptionAddress(),
+ reinterpret_cast<uint64_t>(break_near));
+ EXPECT_LT(snapshot.Exception()->ExceptionAddress(),
+ reinterpret_cast<uint64_t>(break_near) + kAllowedOffset);
+
+ // Notify the child that we're done.
+ SetEvent(dump_complete_event_.get());
+ }
+
+ ScopedKernelHANDLE* request_dump_event() { return &request_dump_event_; }
+ ScopedKernelHANDLE* dump_complete_event() { return &dump_complete_event_; }
+
+ private:
+ WinVMAddress crashpad_info_address_;
+ ScopedKernelHANDLE client_process_;
+ ScopedKernelHANDLE started_event_;
+ ScopedKernelHANDLE request_dump_event_;
+ ScopedKernelHANDLE dump_complete_event_;
+ };
+};
+
+// Runs the RegistrationServer on a background thread.
+class RunServerThread : public Thread {
+ public:
+ // Instantiates a thread which will invoke server->Run(pipe_name, delegate).
+ RunServerThread(RegistrationServer* server,
+ const base::string16& pipe_name,
+ RegistrationServer::Delegate* delegate)
+ : server_(server), pipe_name_(pipe_name), delegate_(delegate) {}
+ ~RunServerThread() override {}
+
+ private:
+ // Thread:
+ void ThreadMain() override { server_->Run(pipe_name_, delegate_); }
+
+ RegistrationServer* server_;
+ base::string16 pipe_name_;
+ RegistrationServer::Delegate* delegate_;
+
+ DISALLOW_COPY_AND_ASSIGN(RunServerThread);
+};
+
+// During destruction, ensures that the server is stopped and the background
+// thread joined.
+class ScopedStopServerAndJoinThread {
+ public:
+ explicit ScopedStopServerAndJoinThread(RegistrationServer* server,
+ Thread* thread)
+ : server_(server), thread_(thread) {}
+ ~ScopedStopServerAndJoinThread() {
+ server_->Stop();
+ thread_->Join();
+ }
+
+ private:
+ RegistrationServer* server_;
+ Thread* thread_;
+ DISALLOW_COPY_AND_ASSIGN(ScopedStopServerAndJoinThread);
+};
+
+std::string ReadString(FileHandle handle) {
+ size_t length = 0;
+ EXPECT_TRUE(LoggingReadFile(handle, &length, sizeof(length)));
+ scoped_ptr<char[]> buffer(new char[length]);
+ EXPECT_TRUE(LoggingReadFile(handle, &buffer[0], length));
+ return std::string(&buffer[0], length);
+}
+
+void WriteString(FileHandle handle, const std::string& str) {
+ size_t length = str.size();
+ EXPECT_TRUE(LoggingWriteFile(handle, &length, sizeof(length)));
+ EXPECT_TRUE(LoggingWriteFile(handle, &str[0], length));
+}
+
+__declspec(noinline) void* CurrentAddress() {
+ return _ReturnAddress();
+}
+
+class CrashingChildProcess final : public WinChildProcess {
+ public:
+ CrashingChildProcess() : WinChildProcess() {}
+ ~CrashingChildProcess() {}
+
+ private:
+ int Run() override {
+ std::string pipe_name = ReadString(ReadPipeHandle());
+ CrashpadClient client;
+ EXPECT_TRUE(client.SetHandler(pipe_name));
+ EXPECT_TRUE(client.UseHandler());
+ // Save the address where we're about to crash so the exception handler can
+ // verify it's in approximately the right location (with a bit of fudge for
+ // the code between here and the __debugbreak()).
+ void* break_address = CurrentAddress();
+ LoggingWriteFile(WritePipeHandle(), &break_address, sizeof(break_address));
+ __debugbreak();
+ return 0;
+ };
+};
+
+TEST_F(ExceptionSnapshotWinTest, ChildCrash) {
+ // Set up the registration server on a background thread.
+ RegistrationServer server;
+ std::string pipe_name = "\\\\.\\pipe\\handler_test_pipe_" +
+ base::StringPrintf("%08x", GetCurrentProcessId());
+ base::string16 pipe_name_16 = base::UTF8ToUTF16(pipe_name);
+ Delegate delegate;
+ RunServerThread server_thread(&server, pipe_name_16, &delegate);
+ server_thread.Start();
+ ScopedStopServerAndJoinThread scoped_stop_server_and_join_thread(
+ &server, &server_thread);
+ ASSERT_NO_FATAL_FAILURE(delegate.WaitForStart());
+
+ // Spawn a child process that immediately crashes.
+ WinChildProcess::EntryPoint<CrashingChildProcess>();
+ scoped_ptr<WinChildProcess::Handles> handle = WinChildProcess::Launch();
+ WriteString(handle->write.get(), pipe_name);
+
+ void* break_near_address;
+ LoggingReadFile(
+ handle->read.get(), &break_near_address, sizeof(break_near_address));
+
+ // Verify the exception information is as expected.
+ delegate.WaitForDumpRequestAndValidateException(break_near_address);
+}
+
+} // namespace
+} // namespace test
+} // namespace crashpad
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