Index: cc/test/layer_test_common.cc |
diff --git a/cc/test/layer_test_common.cc b/cc/test/layer_test_common.cc |
index 72546dd11af09f296bb49cc6dd63556387795349..9e7dd33dd4b6122a30e84b1e6f589b5fb5f59520 100644 |
--- a/cc/test/layer_test_common.cc |
+++ b/cc/test/layer_test_common.cc |
@@ -6,48 +6,52 @@ |
#include "cc/test/layer_test_common.h" |
+#include "Region.h" |
#include "cc/draw_quad.h" |
#include "cc/math_util.h" |
+#include "cc/render_pass.h" |
#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/gfx/rect.h" |
+#include "ui/gfx/point_conversions.h" |
+#include "ui/gfx/rect_conversions.h" |
+#include "ui/gfx/size_conversions.h" |
namespace LayerTestCommon { |
// Align with expected and actual output |
const char* quadString = " Quad: "; |
-bool floatRectCanBeSafelyRoundedToIntRect(const cc::FloatRect& r) |
+bool canRectFBeSafelyRoundedToRect(const gfx::RectF& r) |
{ |
// Ensure that range of float values is not beyond integer range. |
- if (!r.isExpressibleAsIntRect()) |
+ if (!cc::FloatRect(r).isExpressibleAsIntRect()) |
return false; |
// Ensure that the values are actually integers. |
- if (floorf(r.x()) == r.x() |
- && floorf(r.y()) == r.y() |
- && floorf(r.width()) == r.width() |
- && floorf(r.height()) == r.height()) |
+ if (gfx::ToFlooredPoint(r.origin()) == r.origin() |
+ && gfx::ToFlooredSize(r.size()) == r.size()) |
return true; |
return false; |
} |
void verifyQuadsExactlyCoverRect(const cc::QuadList& quads, |
- const cc::IntRect& rect) { |
- cc::Region remaining(rect); |
+ const gfx::Rect& rect) { |
+ cc::Region remaining = cc::IntRect(rect); |
for (size_t i = 0; i < quads.size(); ++i) { |
cc::DrawQuad* quad = quads[i]; |
- cc::FloatRect floatQuadRect = cc::MathUtil::mapClippedRect(quad->sharedQuadState()->quadTransform, cc::FloatRect(quad->quadRect())); |
+ gfx::RectF quadRectF = cc::MathUtil::mapClippedRect(quad->sharedQuadState()->quadTransform, gfx::RectF(quad->quadRect())); |
// Before testing for exact coverage in the integer world, assert that rounding |
// will not round the rect incorrectly. |
- ASSERT_TRUE(floatRectCanBeSafelyRoundedToIntRect(floatQuadRect)); |
+ ASSERT_TRUE(canRectFBeSafelyRoundedToRect(quadRectF)); |
- cc::IntRect quadRect = enclosingIntRect(floatQuadRect); |
+ gfx::Rect quadRect = gfx::ToEnclosingRect(quadRectF); |
- EXPECT_TRUE(rect.contains(quadRect)) << quadString << i; |
- EXPECT_TRUE(remaining.contains(quadRect)) << quadString << i; |
- remaining.subtract(cc::Region(quadRect)); |
+ EXPECT_TRUE(rect.Contains(quadRect)) << quadString << i; |
+ EXPECT_TRUE(remaining.contains(cc::IntRect(quadRect))) << quadString << i; |
+ remaining.subtract(cc::IntRect(quadRect)); |
} |
EXPECT_TRUE(remaining.isEmpty()); |