Index: cc/scrollbar_layer.cc |
diff --git a/cc/scrollbar_layer.cc b/cc/scrollbar_layer.cc |
index 87b9e6b95e71bbe6230693d010a9b1e0c34f4ad3..cb648c861c1fc1ad1a4d6b7fc1ac36282995fb99 100644 |
--- a/cc/scrollbar_layer.cc |
+++ b/cc/scrollbar_layer.cc |
@@ -12,6 +12,7 @@ |
#include "cc/layer_tree_host.h" |
#include "cc/resource_update_queue.h" |
#include "cc/scrollbar_layer_impl.h" |
+#include "ui/gfx/rect_conversions.h" |
#include <public/WebRect.h> |
using WebKit::WebRect; |
@@ -198,13 +199,13 @@ void ScrollbarLayer::createUpdaterIfNeeded() |
m_thumb = m_thumbUpdater->createResource(layerTreeHost()->contentsTextureManager()); |
} |
-void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, LayerUpdater::Resource* texture, const IntRect& rect, ResourceUpdateQueue& queue, RenderingStats& stats) |
+void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, LayerUpdater::Resource* texture, const gfx::Rect& rect, ResourceUpdateQueue& queue, RenderingStats& stats) |
{ |
// Skip painting and uploading if there are no invalidations and |
// we already have valid texture data. |
if (texture->texture()->haveBackingTexture() |
&& texture->texture()->size() == rect.size() |
- && m_updateRect.isEmpty()) |
+ && m_updateRect.IsEmpty()) |
return; |
// We should always have enough memory for UI. |
@@ -224,18 +225,17 @@ void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, Layer |
texture->update(queue, rect, destOffset, false, stats); |
} |
-IntRect ScrollbarLayer::scrollbarLayerRectToContentRect(const WebRect& layerRect) const |
+gfx::Rect ScrollbarLayer::scrollbarLayerRectToContentRect(const gfx::Rect& layerRect) const |
{ |
// Don't intersect with the bounds as in layerRectToContentRect() because |
// layerRect here might be in coordinates of the containing layer. |
- FloatRect contentRect(layerRect.x, layerRect.y, layerRect.width, layerRect.height); |
- contentRect.scale(contentsScaleX(), contentsScaleY()); |
- return enclosingIntRect(contentRect); |
+ gfx::RectF contentRect = gfx::ScaleRect(layerRect, contentsScaleX(), contentsScaleY()); |
+ return gfx::ToEnclosingRect(contentRect); |
} |
void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&) |
{ |
- if (contentBounds().isEmpty()) |
+ if (contentBounds().IsEmpty()) |
return; |
createUpdaterIfNeeded(); |
@@ -250,7 +250,7 @@ void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&) |
m_foreTrack->texture()->setRequestPriority(PriorityCalculator::uiPriority(drawsToRoot)); |
} |
if (m_thumb) { |
- IntSize thumbSize = scrollbarLayerRectToContentRect(m_geometry->thumbRect(m_scrollbar.get())).size(); |
+ gfx::Size thumbSize = scrollbarLayerRectToContentRect(m_geometry->thumbRect(m_scrollbar.get())).size(); |
m_thumb->texture()->setDimensions(thumbSize, m_textureFormat); |
m_thumb->texture()->setRequestPriority(PriorityCalculator::uiPriority(drawsToRoot)); |
} |
@@ -258,20 +258,20 @@ void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&) |
void ScrollbarLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker*, RenderingStats& stats) |
{ |
- if (contentBounds().isEmpty()) |
+ if (contentBounds().IsEmpty()) |
return; |
createUpdaterIfNeeded(); |
- IntRect contentRect = scrollbarLayerRectToContentRect(WebRect(m_scrollbar->location().x, m_scrollbar->location().y, bounds().width(), bounds().height())); |
+ gfx::Rect contentRect = scrollbarLayerRectToContentRect(gfx::Rect(m_scrollbar->location(), bounds())); |
updatePart(m_backTrackUpdater.get(), m_backTrack.get(), contentRect, queue, stats); |
if (m_foreTrack && m_foreTrackUpdater) |
updatePart(m_foreTrackUpdater.get(), m_foreTrack.get(), contentRect, queue, stats); |
// Consider the thumb to be at the origin when painting. |
WebKit::WebRect thumbRect = m_geometry->thumbRect(m_scrollbar.get()); |
- IntRect originThumbRect = scrollbarLayerRectToContentRect(WebRect(0, 0, thumbRect.width, thumbRect.height)); |
- if (!originThumbRect.isEmpty()) |
+ gfx::Rect originThumbRect = scrollbarLayerRectToContentRect(gfx::Rect(0, 0, thumbRect.width, thumbRect.height)); |
+ if (!originThumbRect.IsEmpty()) |
updatePart(m_thumbUpdater.get(), m_thumb.get(), originThumbRect, queue, stats); |
} |