Index: cc/renderer.h |
diff --git a/cc/renderer.h b/cc/renderer.h |
index dfb6a87aea2c16e585e0965cae52c3a309248fbf..11e00fc7ce3fafd5be9d2b67c4e2b3e417122626 100644 |
--- a/cc/renderer.h |
+++ b/cc/renderer.h |
@@ -17,7 +17,7 @@ class ScopedTexture; |
class RendererClient { |
public: |
- virtual const IntSize& deviceViewportSize() const = 0; |
+ virtual const gfx::Size& deviceViewportSize() const = 0; |
virtual const LayerTreeSettings& settings() const = 0; |
virtual void didLoseContext() = 0; |
virtual void onSwapBuffersComplete() = 0; |
@@ -61,7 +61,7 @@ public: |
// puts backbuffer onscreen |
virtual bool swapBuffers() = 0; |
- virtual void getFramebufferPixels(void *pixels, const IntRect&) = 0; |
+ virtual void getFramebufferPixels(void *pixels, const gfx::Rect&) = 0; |
virtual bool isContextLost(); |