Index: cc/occlusion_tracker.cc |
diff --git a/cc/occlusion_tracker.cc b/cc/occlusion_tracker.cc |
index abe266160cab3dd49bddbf4d1e26444f9c8a760f..b2326d4aca1f64fd9170a116c10fd6ebdeb58c52 100644 |
--- a/cc/occlusion_tracker.cc |
+++ b/cc/occlusion_tracker.cc |
@@ -133,7 +133,7 @@ static inline Region transformSurfaceOpaqueRegion(const RenderSurfaceType* surfa |
for (size_t i = 0; i < rects.size(); ++i) { |
// We've already checked for clipping in the mapQuad call above, these calls should not clip anything further. |
gfx::Rect transformedRect = gfx::ToEnclosedRect(MathUtil::mapClippedRect(transform, cc::FloatRect(rects[i]))); |
- if (!surface->clipRect().isEmpty()) |
+ if (!surface->clipRect().IsEmpty()) |
transformedRect.Intersect(surface->clipRect()); |
transformedRegion.unite(cc::IntRect(transformedRect)); |
} |
@@ -185,7 +185,7 @@ static void reduceOcclusionBelowSurface(LayerType* contributingLayer, const gfx: |
return; |
gfx::Rect boundsInTarget = gfx::ToEnclosingRect(MathUtil::mapClippedRect(surfaceTransform, cc::FloatRect(surfaceRect))); |
- if (!contributingLayer->renderSurface()->clipRect().isEmpty()) |
+ if (!contributingLayer->renderSurface()->clipRect().IsEmpty()) |
boundsInTarget.Intersect(contributingLayer->renderSurface()->clipRect()); |
int outsetTop, outsetRight, outsetBottom, outsetLeft; |
@@ -248,7 +248,7 @@ void OcclusionTrackerBase<LayerType, RenderSurfaceType>::leaveToRenderTarget(con |
template<typename LayerType> |
static inline void addOcclusionBehindLayer(Region& region, const LayerType* layer, const WebTransformationMatrix& transform, const Region& opaqueContents, const gfx::Rect& clipRectInTarget, const gfx::Size& minimumTrackingSize, std::vector<gfx::Rect>* occludingScreenSpaceRects) |
{ |
- DCHECK(layer->visibleContentRect().contains(opaqueContents.bounds())); |
+ DCHECK(layer->visibleContentRect().Contains(cc::IntRect(opaqueContents.bounds()))); |
bool clipped; |
FloatQuad visibleTransformedQuad = MathUtil::mapQuad(transform, FloatQuad(layer->visibleContentRect()), clipped); |
@@ -308,7 +308,7 @@ void OcclusionTrackerBase<LayerType, RenderSurfaceType>::markOccludedBehindLayer |
static inline bool testContentRectOccluded(const gfx::Rect& contentRect, const WebTransformationMatrix& contentSpaceTransform, const gfx::Rect& clipRectInTarget, const Region& occlusion) |
{ |
- gfx::RectF transformedRect = MathUtil::mapClippedRect(contentSpaceTransform, cc::FloatRect(contentRect)); |
+ gfx::RectF transformedRect = MathUtil::mapClippedRect(contentSpaceTransform, gfx::RectF(contentRect)); |
// Take the gfx::ToEnclosingRect, as we want to include partial pixels in the test. |
gfx::Rect targetRect = gfx::IntersectRects(gfx::ToEnclosingRect(transformedRect), clipRectInTarget); |
return targetRect.IsEmpty() || occlusion.contains(cc::IntRect(targetRect)); |
@@ -358,9 +358,9 @@ static inline gfx::Rect computeUnoccludedContentRect(const gfx::Rect& contentRec |
return contentRect; |
// Take the ToEnclosingRect at each step, as we want to contain any unoccluded partial pixels in the resulting Rect. |
- FloatRect transformedRect = MathUtil::mapClippedRect(contentSpaceTransform, cc::FloatRect(contentRect)); |
+ gfx::RectF transformedRect = MathUtil::mapClippedRect(contentSpaceTransform, gfx::RectF(contentRect)); |
gfx::Rect shrunkRect = rectSubtractRegion(gfx::IntersectRects(gfx::ToEnclosingRect(transformedRect), clipRectInTarget), occlusion); |
- gfx::Rect unoccludedRect = gfx::ToEnclosingRect(MathUtil::projectClippedRect(contentSpaceTransform.inverse(), cc::FloatRect(shrunkRect))); |
+ gfx::Rect unoccludedRect = gfx::ToEnclosingRect(MathUtil::projectClippedRect(contentSpaceTransform.inverse(), gfx::RectF(shrunkRect))); |
// The rect back in content space is a bounding box and may extend outside of the original contentRect, so clamp it to the contentRectBounds. |
return gfx::IntersectRects(unoccludedRect, contentRect); |
} |