Index: cc/gl_renderer.h |
diff --git a/cc/gl_renderer.h b/cc/gl_renderer.h |
index c4e32c068821781a154642260c887e56edbdaba8..cb03c06544876ad616bfeb41d1e245ad82dfa4ed 100644 |
--- a/cc/gl_renderer.h |
+++ b/cc/gl_renderer.h |
@@ -50,7 +50,7 @@ public: |
// puts backbuffer onscreen |
virtual bool swapBuffers() OVERRIDE; |
- virtual void getFramebufferPixels(void *pixels, const IntRect&) OVERRIDE; |
+ virtual void getFramebufferPixels(void *pixels, const gfx::Rect&) OVERRIDE; |
virtual bool isContextLost() OVERRIDE; |
@@ -69,7 +69,7 @@ protected: |
const FloatQuad& sharedGeometryQuad() const { return m_sharedGeometryQuad; } |
const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get(); } |
- bool getFramebufferTexture(ScopedTexture*, const IntRect& deviceRect); |
+ bool getFramebufferTexture(ScopedTexture*, const gfx::Rect& deviceRect); |
void releaseRenderPassTextures(); |
virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE; |