| Index: cc/scrollbar_layer.cc
|
| diff --git a/cc/scrollbar_layer.cc b/cc/scrollbar_layer.cc
|
| index 87b9e6b95e71bbe6230693d010a9b1e0c34f4ad3..cb648c861c1fc1ad1a4d6b7fc1ac36282995fb99 100644
|
| --- a/cc/scrollbar_layer.cc
|
| +++ b/cc/scrollbar_layer.cc
|
| @@ -12,6 +12,7 @@
|
| #include "cc/layer_tree_host.h"
|
| #include "cc/resource_update_queue.h"
|
| #include "cc/scrollbar_layer_impl.h"
|
| +#include "ui/gfx/rect_conversions.h"
|
| #include <public/WebRect.h>
|
|
|
| using WebKit::WebRect;
|
| @@ -198,13 +199,13 @@ void ScrollbarLayer::createUpdaterIfNeeded()
|
| m_thumb = m_thumbUpdater->createResource(layerTreeHost()->contentsTextureManager());
|
| }
|
|
|
| -void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, LayerUpdater::Resource* texture, const IntRect& rect, ResourceUpdateQueue& queue, RenderingStats& stats)
|
| +void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, LayerUpdater::Resource* texture, const gfx::Rect& rect, ResourceUpdateQueue& queue, RenderingStats& stats)
|
| {
|
| // Skip painting and uploading if there are no invalidations and
|
| // we already have valid texture data.
|
| if (texture->texture()->haveBackingTexture()
|
| && texture->texture()->size() == rect.size()
|
| - && m_updateRect.isEmpty())
|
| + && m_updateRect.IsEmpty())
|
| return;
|
|
|
| // We should always have enough memory for UI.
|
| @@ -224,18 +225,17 @@ void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, Layer
|
| texture->update(queue, rect, destOffset, false, stats);
|
| }
|
|
|
| -IntRect ScrollbarLayer::scrollbarLayerRectToContentRect(const WebRect& layerRect) const
|
| +gfx::Rect ScrollbarLayer::scrollbarLayerRectToContentRect(const gfx::Rect& layerRect) const
|
| {
|
| // Don't intersect with the bounds as in layerRectToContentRect() because
|
| // layerRect here might be in coordinates of the containing layer.
|
| - FloatRect contentRect(layerRect.x, layerRect.y, layerRect.width, layerRect.height);
|
| - contentRect.scale(contentsScaleX(), contentsScaleY());
|
| - return enclosingIntRect(contentRect);
|
| + gfx::RectF contentRect = gfx::ScaleRect(layerRect, contentsScaleX(), contentsScaleY());
|
| + return gfx::ToEnclosingRect(contentRect);
|
| }
|
|
|
| void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&)
|
| {
|
| - if (contentBounds().isEmpty())
|
| + if (contentBounds().IsEmpty())
|
| return;
|
|
|
| createUpdaterIfNeeded();
|
| @@ -250,7 +250,7 @@ void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&)
|
| m_foreTrack->texture()->setRequestPriority(PriorityCalculator::uiPriority(drawsToRoot));
|
| }
|
| if (m_thumb) {
|
| - IntSize thumbSize = scrollbarLayerRectToContentRect(m_geometry->thumbRect(m_scrollbar.get())).size();
|
| + gfx::Size thumbSize = scrollbarLayerRectToContentRect(m_geometry->thumbRect(m_scrollbar.get())).size();
|
| m_thumb->texture()->setDimensions(thumbSize, m_textureFormat);
|
| m_thumb->texture()->setRequestPriority(PriorityCalculator::uiPriority(drawsToRoot));
|
| }
|
| @@ -258,20 +258,20 @@ void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&)
|
|
|
| void ScrollbarLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker*, RenderingStats& stats)
|
| {
|
| - if (contentBounds().isEmpty())
|
| + if (contentBounds().IsEmpty())
|
| return;
|
|
|
| createUpdaterIfNeeded();
|
|
|
| - IntRect contentRect = scrollbarLayerRectToContentRect(WebRect(m_scrollbar->location().x, m_scrollbar->location().y, bounds().width(), bounds().height()));
|
| + gfx::Rect contentRect = scrollbarLayerRectToContentRect(gfx::Rect(m_scrollbar->location(), bounds()));
|
| updatePart(m_backTrackUpdater.get(), m_backTrack.get(), contentRect, queue, stats);
|
| if (m_foreTrack && m_foreTrackUpdater)
|
| updatePart(m_foreTrackUpdater.get(), m_foreTrack.get(), contentRect, queue, stats);
|
|
|
| // Consider the thumb to be at the origin when painting.
|
| WebKit::WebRect thumbRect = m_geometry->thumbRect(m_scrollbar.get());
|
| - IntRect originThumbRect = scrollbarLayerRectToContentRect(WebRect(0, 0, thumbRect.width, thumbRect.height));
|
| - if (!originThumbRect.isEmpty())
|
| + gfx::Rect originThumbRect = scrollbarLayerRectToContentRect(gfx::Rect(0, 0, thumbRect.width, thumbRect.height));
|
| + if (!originThumbRect.IsEmpty())
|
| updatePart(m_thumbUpdater.get(), m_thumb.get(), originThumbRect, queue, stats);
|
| }
|
|
|
|
|