| Index: cc/gl_renderer.h
|
| diff --git a/cc/gl_renderer.h b/cc/gl_renderer.h
|
| index c4e32c068821781a154642260c887e56edbdaba8..cb03c06544876ad616bfeb41d1e245ad82dfa4ed 100644
|
| --- a/cc/gl_renderer.h
|
| +++ b/cc/gl_renderer.h
|
| @@ -50,7 +50,7 @@ public:
|
| // puts backbuffer onscreen
|
| virtual bool swapBuffers() OVERRIDE;
|
|
|
| - virtual void getFramebufferPixels(void *pixels, const IntRect&) OVERRIDE;
|
| + virtual void getFramebufferPixels(void *pixels, const gfx::Rect&) OVERRIDE;
|
|
|
| virtual bool isContextLost() OVERRIDE;
|
|
|
| @@ -69,7 +69,7 @@ protected:
|
| const FloatQuad& sharedGeometryQuad() const { return m_sharedGeometryQuad; }
|
| const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get(); }
|
|
|
| - bool getFramebufferTexture(ScopedTexture*, const IntRect& deviceRect);
|
| + bool getFramebufferTexture(ScopedTexture*, const gfx::Rect& deviceRect);
|
| void releaseRenderPassTextures();
|
|
|
| virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE;
|
|
|